Python's Assignment Operator: Write Robust Assignments

Python's Assignment Operator: Write Robust Assignments

Table of Contents

The Assignment Statement Syntax

The assignment operator, assignments and variables, other assignment syntax, initializing and updating variables, making multiple variables refer to the same object, updating lists through indices and slices, adding and updating dictionary keys, doing parallel assignments, unpacking iterables, providing default argument values, augmented mathematical assignment operators, augmented assignments for concatenation and repetition, augmented bitwise assignment operators, annotated assignment statements, assignment expressions with the walrus operator, managed attribute assignments, define or call a function, work with classes, import modules and objects, use a decorator, access the control variable in a for loop or a comprehension, use the as keyword, access the _ special variable in an interactive session, built-in objects, named constants.

Python’s assignment operators allow you to define assignment statements . This type of statement lets you create, initialize, and update variables throughout your code. Variables are a fundamental cornerstone in every piece of code, and assignment statements give you complete control over variable creation and mutation.

Learning about the Python assignment operator and its use for writing assignment statements will arm you with powerful tools for writing better and more robust Python code.

In this tutorial, you’ll:

  • Use Python’s assignment operator to write assignment statements
  • Take advantage of augmented assignments in Python
  • Explore assignment variants, like assignment expressions and managed attributes
  • Become aware of illegal and dangerous assignments in Python

You’ll dive deep into Python’s assignment statements. To get the most out of this tutorial, you should be comfortable with several basic topics, including variables , built-in data types , comprehensions , functions , and Python keywords . Before diving into some of the later sections, you should also be familiar with intermediate topics, such as object-oriented programming , constants , imports , type hints , properties , descriptors , and decorators .

Free Source Code: Click here to download the free assignment operator source code that you’ll use to write assignment statements that allow you to create, initialize, and update variables in your code.

Assignment Statements and the Assignment Operator

One of the most powerful programming language features is the ability to create, access, and mutate variables . In Python, a variable is a name that refers to a concrete value or object, allowing you to reuse that value or object throughout your code.

To create a new variable or to update the value of an existing one in Python, you’ll use an assignment statement . This statement has the following three components:

  • A left operand, which must be a variable
  • The assignment operator ( = )
  • A right operand, which can be a concrete value , an object , or an expression

Here’s how an assignment statement will generally look in Python:

Here, variable represents a generic Python variable, while expression represents any Python object that you can provide as a concrete value—also known as a literal —or an expression that evaluates to a value.

To execute an assignment statement like the above, Python runs the following steps:

  • Evaluate the right-hand expression to produce a concrete value or object . This value will live at a specific memory address in your computer.
  • Store the object’s memory address in the left-hand variable . This step creates a new variable if the current one doesn’t already exist or updates the value of an existing variable.

The second step shows that variables work differently in Python than in other programming languages. In Python, variables aren’t containers for objects. Python variables point to a value or object through its memory address. They store memory addresses rather than objects.

This behavior difference directly impacts how data moves around in Python, which is always by reference . In most cases, this difference is irrelevant in your day-to-day coding, but it’s still good to know.

The central component of an assignment statement is the assignment operator . This operator is represented by the = symbol, which separates two operands:

  • A value or an expression that evaluates to a concrete value

Operators are special symbols that perform mathematical , logical , and bitwise operations in a programming language. The objects (or object) on which an operator operates are called operands .

Unary operators, like the not Boolean operator, operate on a single object or operand, while binary operators act on two. That means the assignment operator is a binary operator.

Note: Like C , Python uses == for equality comparisons and = for assignments. Unlike C, Python doesn’t allow you to accidentally use the assignment operator ( = ) in an equality comparison.

Equality is a symmetrical relationship, and assignment is not. For example, the expression a == 42 is equivalent to 42 == a . In contrast, the statement a = 42 is correct and legal, while 42 = a isn’t allowed. You’ll learn more about illegal assignments later on.

The right-hand operand in an assignment statement can be any Python object, such as a number , list , string , dictionary , or even a user-defined object. It can also be an expression. In the end, expressions always evaluate to concrete objects, which is their return value.

Here are a few examples of assignments in Python:

The first two sample assignments in this code snippet use concrete values, also known as literals , to create and initialize number and greeting . The third example assigns the result of a math expression to the total variable, while the last example uses a Boolean expression.

Note: You can use the built-in id() function to inspect the memory address stored in a given variable.

Here’s a short example of how this function works:

The number in your output represents the memory address stored in number . Through this address, Python can access the content of number , which is the integer 42 in this example.

If you run this code on your computer, then you’ll get a different memory address because this value varies from execution to execution and computer to computer.

Unlike expressions, assignment statements don’t have a return value because their purpose is to make the association between the variable and its value. That’s why the Python interpreter doesn’t issue any output in the above examples.

Now that you know the basics of how to write an assignment statement, it’s time to tackle why you would want to use one.

The assignment statement is the explicit way for you to associate a name with an object in Python. You can use this statement for two main purposes:

  • Creating and initializing new variables
  • Updating the values of existing variables

When you use a variable name as the left operand in an assignment statement for the first time, you’re creating a new variable. At the same time, you’re initializing the variable to point to the value of the right operand.

On the other hand, when you use an existing variable in a new assignment, you’re updating or mutating the variable’s value. Strictly speaking, every new assignment will make the variable refer to a new value and stop referring to the old one. Python will garbage-collect all the values that are no longer referenced by any existing variable.

Assignment statements not only assign a value to a variable but also determine the data type of the variable at hand. This additional behavior is another important detail to consider in this kind of statement.

Because Python is a dynamically typed language, successive assignments to a given variable can change the variable’s data type. Changing the data type of a variable during a program’s execution is considered bad practice and highly discouraged. It can lead to subtle bugs that can be difficult to track down.

Unlike in math equations, in Python assignments, the left operand must be a variable rather than an expression or a value. For example, the following construct is illegal, and Python flags it as invalid syntax:

In this example, you have expressions on both sides of the = sign, and this isn’t allowed in Python code. The error message suggests that you may be confusing the equality operator with the assignment one, but that’s not the case. You’re really running an invalid assignment.

To correct this construct and convert it into a valid assignment, you’ll have to do something like the following:

In this code snippet, you first import the sqrt() function from the math module. Then you isolate the hypotenuse variable in the original equation by using the sqrt() function. Now your code works correctly.

Now you know what kind of syntax is invalid. But don’t get the idea that assignment statements are rigid and inflexible. In fact, they offer lots of room for customization, as you’ll learn next.

Python’s assignment statements are pretty flexible and versatile. You can write them in several ways, depending on your specific needs and preferences. Here’s a quick summary of the main ways to write assignments in Python:

Up to this point, you’ve mostly learned about the base assignment syntax in the above code snippet. In the following sections, you’ll learn about multiple, parallel, and augmented assignments. You’ll also learn about assignments with iterable unpacking.

Read on to see the assignment statements in action!

Assignment Statements in Action

You’ll find and use assignment statements everywhere in your Python code. They’re a fundamental part of the language, providing an explicit way to create, initialize, and mutate variables.

You can use assignment statements with plain names, like number or counter . You can also use assignments in more complicated scenarios, such as with:

  • Qualified attribute names , like user.name
  • Indices and slices of mutable sequences, like a_list[i] and a_list[i:j]
  • Dictionary keys , like a_dict[key]

This list isn’t exhaustive. However, it gives you some idea of how flexible these statements are. You can even assign multiple values to an equal number of variables in a single line, commonly known as parallel assignment . Additionally, you can simultaneously assign the values in an iterable to a comma-separated group of variables in what’s known as an iterable unpacking operation.

In the following sections, you’ll dive deeper into all these topics and a few other exciting things that you can do with assignment statements in Python.

The most elementary use case of an assignment statement is to create a new variable and initialize it using a particular value or expression:

All these statements create new variables, assigning them initial values or expressions. For an initial value, you should always use the most sensible and least surprising value that you can think of. For example, initializing a counter to something different from 0 may be confusing and unexpected because counters almost always start having counted no objects.

Updating a variable’s current value or state is another common use case of assignment statements. In Python, assigning a new value to an existing variable doesn’t modify the variable’s current value. Instead, it causes the variable to refer to a different value. The previous value will be garbage-collected if no other variable refers to it.

Consider the following examples:

These examples run two consecutive assignments on the same variable. The first one assigns the string "Hello, World!" to a new variable named greeting .

The second assignment updates the value of greeting by reassigning it the "Hi, Pythonistas!" string. In this example, the original value of greeting —the "Hello, World!" string— is lost and garbage-collected. From this point on, you can’t access the old "Hello, World!" string.

Even though running multiple assignments on the same variable during a program’s execution is common practice, you should use this feature with caution. Changing the value of a variable can make your code difficult to read, understand, and debug. To comprehend the code fully, you’ll have to remember all the places where the variable was changed and the sequential order of those changes.

Because assignments also define the data type of their target variables, it’s also possible for your code to accidentally change the type of a given variable at runtime. A change like this can lead to breaking errors, like AttributeError exceptions. Remember that strings don’t have the same methods and attributes as lists or dictionaries, for example.

In Python, you can make several variables reference the same object in a multiple-assignment line. This can be useful when you want to initialize several similar variables using the same initial value:

In this example, you chain two assignment operators in a single line. This way, your two variables refer to the same initial value of 0 . Note how both variables hold the same memory address, so they point to the same instance of 0 .

When it comes to integer variables, Python exhibits a curious behavior. It provides a numeric interval where multiple assignments behave the same as independent assignments. Consider the following examples:

To create n and m , you use independent assignments. Therefore, they should point to different instances of the number 42 . However, both variables hold the same object, which you confirm by comparing their corresponding memory addresses.

Now check what happens when you use a greater initial value:

Now n and m hold different memory addresses, which means they point to different instances of the integer number 300 . In contrast, when you use multiple assignments, both variables refer to the same object. This tiny difference can save you small bits of memory if you frequently initialize integer variables in your code.

The implicit behavior of making independent assignments point to the same integer number is actually an optimization called interning . It consists of globally caching the most commonly used integer values in day-to-day programming.

Under the hood, Python defines a numeric interval in which interning takes place. That’s the interning interval for integer numbers. You can determine this interval using a small script like the following:

This script helps you determine the interning interval by comparing integer numbers from -10 to 500 . If you run the script from your command line, then you’ll get an output like the following:

This output means that if you use a single number between -5 and 256 to initialize several variables in independent statements, then all these variables will point to the same object, which will help you save small bits of memory in your code.

In contrast, if you use a number that falls outside of the interning interval, then your variables will point to different objects instead. Each of these objects will occupy a different memory spot.

You can use the assignment operator to mutate the value stored at a given index in a Python list. The operator also works with list slices . The syntax to write these types of assignment statements is the following:

In the first construct, expression can return any Python object, including another list. In the second construct, expression must return a series of values as a list, tuple, or any other sequence. You’ll get a TypeError if expression returns a single value.

Note: When creating slice objects, you can use up to three arguments. These arguments are start , stop , and step . They define the number that starts the slice, the number at which the slicing must stop retrieving values, and the step between values.

Here’s an example of updating an individual value in a list:

In this example, you update the value at index 2 using an assignment statement. The original number at that index was 7 , and after the assignment, the number is 3 .

Note: Using indices and the assignment operator to update a value in a tuple or a character in a string isn’t possible because tuples and strings are immutable data types in Python.

Their immutability means that you can’t change their items in place :

You can’t use the assignment operator to change individual items in tuples or strings. These data types are immutable and don’t support item assignments.

It’s important to note that you can’t add new values to a list by using indices that don’t exist in the target list:

In this example, you try to add a new value to the end of numbers by using an index that doesn’t exist. This assignment isn’t allowed because there’s no way to guarantee that new indices will be consecutive. If you ever want to add a single value to the end of a list, then use the .append() method.

If you want to update several consecutive values in a list, then you can use slicing and an assignment statement:

In the first example, you update the letters between indices 1 and 3 without including the letter at 3 . The second example updates the letters from index 3 until the end of the list. Note that this slicing appends a new value to the list because the target slice is shorter than the assigned values.

Also note that the new values were provided through a tuple, which means that this type of assignment allows you to use other types of sequences to update your target list.

The third example updates a single value using a slice where both indices are equal. In this example, the assignment inserts a new item into your target list.

In the final example, you use a step of 2 to replace alternating letters with their lowercase counterparts. This slicing starts at index 1 and runs through the whole list, stepping by two items each time.

Updating the value of an existing key or adding new key-value pairs to a dictionary is another common use case of assignment statements. To do these operations, you can use the following syntax:

The first construct helps you update the current value of an existing key, while the second construct allows you to add a new key-value pair to the dictionary.

For example, to update an existing key, you can do something like this:

In this example, you update the current inventory of oranges in your store using an assignment. The left operand is the existing dictionary key, and the right operand is the desired new value.

While you can’t add new values to a list by assignment, dictionaries do allow you to add new key-value pairs using the assignment operator. In the example below, you add a lemon key to inventory :

In this example, you successfully add a new key-value pair to your inventory with 100 units. This addition is possible because dictionaries don’t have consecutive indices but unique keys, which are safe to add by assignment.

The assignment statement does more than assign the result of a single expression to a single variable. It can also cope nicely with assigning multiple values to multiple variables simultaneously in what’s known as a parallel assignment .

Here’s the general syntax for parallel assignments in Python:

Note that the left side of the statement can be either a tuple or a list of variables. Remember that to create a tuple, you just need a series of comma-separated elements. In this case, these elements must be variables.

The right side of the statement must be a sequence or iterable of values or expressions. In any case, the number of elements in the right operand must match the number of variables on the left. Otherwise, you’ll get a ValueError exception.

In the following example, you compute the two solutions of a quadratic equation using a parallel assignment:

In this example, you first import sqrt() from the math module. Then you initialize the equation’s coefficients in a parallel assignment.

The equation’s solution is computed in another parallel assignment. The left operand contains a tuple of two variables, x1 and x2 . The right operand consists of a tuple of expressions that compute the solutions for the equation. Note how each result is assigned to each variable by position.

A classical use case of parallel assignment is to swap values between variables:

The highlighted line does the magic and swaps the values of previous_value and next_value at the same time. Note that in a programming language that doesn’t support this kind of assignment, you’d have to use a temporary variable to produce the same effect:

In this example, instead of using parallel assignment to swap values between variables, you use a new variable to temporarily store the value of previous_value to avoid losing its reference.

For a concrete example of when you’d need to swap values between variables, say you’re learning how to implement the bubble sort algorithm , and you come up with the following function:

In the highlighted line, you use a parallel assignment to swap values in place if the current value is less than the next value in the input list. To dive deeper into the bubble sort algorithm and into sorting algorithms in general, check out Sorting Algorithms in Python .

You can use assignment statements for iterable unpacking in Python. Unpacking an iterable means assigning its values to a series of variables one by one. The iterable must be the right operand in the assignment, while the variables must be the left operand.

Like in parallel assignments, the variables must come as a tuple or list. The number of variables must match the number of values in the iterable. Alternatively, you can use the unpacking operator ( * ) to grab several values in a variable if the number of variables doesn’t match the iterable length.

Here’s the general syntax for iterable unpacking in Python:

Iterable unpacking is a powerful feature that you can use all around your code. It can help you write more readable and concise code. For example, you may find yourself doing something like this:

Whenever you do something like this in your code, go ahead and replace it with a more readable iterable unpacking using a single and elegant assignment, like in the following code snippet:

The numbers list on the right side contains four values. The assignment operator unpacks these values into the four variables on the left side of the statement. The values in numbers get assigned to variables in the same order that they appear in the iterable. The assignment is done by position.

Note: Because Python sets are also iterables, you can use them in an iterable unpacking operation. However, it won’t be clear which value goes to which variable because sets are unordered data structures.

The above example shows the most common form of iterable unpacking in Python. The main condition for the example to work is that the number of variables matches the number of values in the iterable.

What if you don’t know the iterable length upfront? Will the unpacking work? It’ll work if you use the * operator to pack several values into one of your target variables.

For example, say that you want to unpack the first and second values in numbers into two different variables. Additionally, you would like to pack the rest of the values in a single variable conveniently called rest . In this case, you can use the unpacking operator like in the following code:

In this example, first and second hold the first and second values in numbers , respectively. These values are assigned by position. The * operator packs all the remaining values in the input iterable into rest .

The unpacking operator ( * ) can appear at any position in your series of target variables. However, you can only use one instance of the operator:

The iterable unpacking operator works in any position in your list of variables. Note that you can only use one unpacking operator per assignment. Using more than one unpacking operator isn’t allowed and raises a SyntaxError .

Dropping away unwanted values from the iterable is a common use case for the iterable unpacking operator. Consider the following example:

In Python, if you want to signal that a variable won’t be used, then you use an underscore ( _ ) as the variable’s name. In this example, useful holds the only value that you need to use from the input iterable. The _ variable is a placeholder that guarantees that the unpacking works correctly. You won’t use the values that end up in this disposable variable.

Note: In the example above, if your target iterable is a sequence data type, such as a list or tuple, then it’s best to access its last item directly.

To do this, you can use the -1 index:

Using -1 gives you access to the last item of any sequence data type. In contrast, if you’re dealing with iterators , then you won’t be able to use indices. That’s when the *_ syntax comes to your rescue.

The pattern used in the above example comes in handy when you have a function that returns multiple values, and you only need a few of these values in your code. The os.walk() function may provide a good example of this situation.

This function allows you to iterate over the content of a directory recursively. The function returns a generator object that yields three-item tuples. Each tuple contains the following items:

  • The path to the current directory as a string
  • The names of all the immediate subdirectories as a list of strings
  • The names of all the files in the current directory as a list of strings

Now say that you want to iterate over your home directory and list only the files. You can do something like this:

This code will issue a long output depending on the current content of your home directory. Note that you need to provide a string with the path to your user folder for the example to work. The _ placeholder variable will hold the unwanted data.

In contrast, the filenames variable will hold the list of files in the current directory, which is the data that you need. The code will print the list of filenames. Go ahead and give it a try!

The assignment operator also comes in handy when you need to provide default argument values in your functions and methods. Default argument values allow you to define functions that take arguments with sensible defaults. These defaults allow you to call the function with specific values or to simply rely on the defaults.

As an example, consider the following function:

This function takes one argument, called name . This argument has a sensible default value that’ll be used when you call the function without arguments. To provide this sensible default value, you use an assignment.

Note: According to PEP 8 , the style guide for Python code, you shouldn’t use spaces around the assignment operator when providing default argument values in function definitions.

Here’s how the function works:

If you don’t provide a name during the call to greet() , then the function uses the default value provided in the definition. If you provide a name, then the function uses it instead of the default one.

Up to this point, you’ve learned a lot about the Python assignment operator and how to use it for writing different types of assignment statements. In the following sections, you’ll dive into a great feature of assignment statements in Python. You’ll learn about augmented assignments .

Augmented Assignment Operators in Python

Python supports what are known as augmented assignments . An augmented assignment combines the assignment operator with another operator to make the statement more concise. Most Python math and bitwise operators have an augmented assignment variation that looks something like this:

Note that $ isn’t a valid Python operator. In this example, it’s a placeholder for a generic operator. This statement works as follows:

  • Evaluate expression to produce a value.
  • Run the operation defined by the operator that prefixes the = sign, using the previous value of variable and the return value of expression as operands.
  • Assign the resulting value back to variable .

In practice, an augmented assignment like the above is equivalent to the following statement:

As you can conclude, augmented assignments are syntactic sugar . They provide a shorthand notation for a specific and popular kind of assignment.

For example, say that you need to define a counter variable to count some stuff in your code. You can use the += operator to increment counter by 1 using the following code:

In this example, the += operator, known as augmented addition , adds 1 to the previous value in counter each time you run the statement counter += 1 .

It’s important to note that unlike regular assignments, augmented assignments don’t create new variables. They only allow you to update existing variables. If you use an augmented assignment with an undefined variable, then you get a NameError :

Python evaluates the right side of the statement before assigning the resulting value back to the target variable. In this specific example, when Python tries to compute x + 1 , it finds that x isn’t defined.

Great! You now know that an augmented assignment consists of combining the assignment operator with another operator, like a math or bitwise operator. To continue this discussion, you’ll learn which math operators have an augmented variation in Python.

An equation like x = x + b doesn’t make sense in math. But in programming, a statement like x = x + b is perfectly valid and can be extremely useful. It adds b to x and reassigns the result back to x .

As you already learned, Python provides an operator to shorten x = x + b . Yes, the += operator allows you to write x += b instead. Python also offers augmented assignment operators for most math operators. Here’s a summary:

Operator Description Example Equivalent
Adds the right operand to the left operand and stores the result in the left operand
Subtracts the right operand from the left operand and stores the result in the left operand
Multiplies the right operand with the left operand and stores the result in the left operand
Divides the left operand by the right operand and stores the result in the left operand
Performs of the left operand by the right operand and stores the result in the left operand
Finds the remainder of dividing the left operand by the right operand and stores the result in the left operand
Raises the left operand to the power of the right operand and stores the result in the left operand

The Example column provides generic examples of how to use the operators in actual code. Note that x must be previously defined for the operators to work correctly. On the other hand, y can be either a concrete value or an expression that returns a value.

Note: The matrix multiplication operator ( @ ) doesn’t support augmented assignments yet.

Consider the following example of matrix multiplication using NumPy arrays:

Note that the exception traceback indicates that the operation isn’t supported yet.

To illustrate how augmented assignment operators work, say that you need to create a function that takes an iterable of numeric values and returns their sum. You can write this function like in the code below:

In this function, you first initialize total to 0 . In each iteration, the loop adds a new number to total using the augmented addition operator ( += ). When the loop terminates, total holds the sum of all the input numbers. Variables like total are known as accumulators . The += operator is typically used to update accumulators.

Note: Computing the sum of a series of numeric values is a common operation in programming. Python provides the built-in sum() function for this specific computation.

Another interesting example of using an augmented assignment is when you need to implement a countdown while loop to reverse an iterable. In this case, you can use the -= operator:

In this example, custom_reversed() is a generator function because it uses yield . Calling the function creates an iterator that yields items from the input iterable in reverse order. To decrement the control variable, index , you use an augmented subtraction statement that subtracts 1 from the variable in every iteration.

Note: Similar to summing the values in an iterable, reversing an iterable is also a common requirement. Python provides the built-in reversed() function for this specific computation, so you don’t have to implement your own. The above example only intends to show the -= operator in action.

Finally, counters are a special type of accumulators that allow you to count objects. Here’s an example of a letter counter:

To create this counter, you use a Python dictionary. The keys store the letters. The values store the counts. Again, to increment the counter, you use an augmented addition.

Counters are so common in programming that Python provides a tool specially designed to facilitate the task of counting. Check out Python’s Counter: The Pythonic Way to Count Objects for a complete guide on how to use this tool.

The += and *= augmented assignment operators also work with sequences , such as lists, tuples, and strings. The += operator performs augmented concatenations , while the *= operator performs augmented repetition .

These operators behave differently with mutable and immutable data types:

Operator Description Example
Runs an augmented concatenation operation on the target sequence. Mutable sequences are updated in place. If the sequence is immutable, then a new sequence is created and assigned back to the target name.
Adds to itself times. Mutable sequences are updated in place. If the sequence is immutable, then a new sequence is created and assigned back to the target name.

Note that the augmented concatenation operator operates on two sequences, while the augmented repetition operator works on a sequence and an integer number.

Consider the following examples and pay attention to the result of calling the id() function:

Mutable sequences like lists support the += augmented assignment operator through the .__iadd__() method, which performs an in-place addition. This method mutates the underlying list, appending new values to its end.

Note: If the left operand is mutable, then x += y may not be completely equivalent to x = x + y . For example, if you do list_1 = list_1 + list_2 instead of list_1 += list_2 above, then you’ll create a new list instead of mutating the existing one. This may be important if other variables refer to the same list.

Immutable sequences, such as tuples and strings, don’t provide an .__iadd__() method. Therefore, augmented concatenations fall back to the .__add__() method, which doesn’t modify the sequence in place but returns a new sequence.

There’s another difference between mutable and immutable sequences when you use them in an augmented concatenation. Consider the following examples:

With mutable sequences, the data to be concatenated can come as a list, tuple, string, or any other iterable. In contrast, with immutable sequences, the data can only come as objects of the same type. You can concatenate tuples to tuples and strings to strings, for example.

Again, the augmented repetition operator works with a sequence on the left side of the operator and an integer on the right side. This integer value represents the number of repetitions to get in the resulting sequence:

When the *= operator operates on a mutable sequence, it falls back to the .__imul__() method, which performs the operation in place, modifying the underlying sequence. In contrast, if *= operates on an immutable sequence, then .__mul__() is called, returning a new sequence of the same type.

Note: Values of n less than 0 are treated as 0 , which returns an empty sequence of the same data type as the target sequence on the left side of the *= operand.

Note that a_list[0] is a_list[3] returns True . This is because the *= operator doesn’t make a copy of the repeated data. It only reflects the data. This behavior can be a source of issues when you use the operator with mutable values.

For example, say that you want to create a list of lists to represent a matrix, and you need to initialize the list with n empty lists, like in the following code:

In this example, you use the *= operator to populate matrix with three empty lists. Now check out what happens when you try to populate the first sublist in matrix :

The appended values are reflected in the three sublists. This happens because the *= operator doesn’t make copies of the data that you want to repeat. It only reflects the data. Therefore, every sublist in matrix points to the same object and memory address.

If you ever need to initialize a list with a bunch of empty sublists, then use a list comprehension :

This time, when you populate the first sublist of matrix , your changes aren’t propagated to the other sublists. This is because all the sublists are different objects that live in different memory addresses.

Bitwise operators also have their augmented versions. The logic behind them is similar to that of the math operators. The following table summarizes the augmented bitwise operators that Python provides:

Operator Operation Example Equivalent
Augmented bitwise AND ( )
Augmented bitwise OR ( )
Augmented bitwise XOR ( )
Augmented bitwise right shift
Augmented bitwise left shift

The augmented bitwise assignment operators perform the intended operation by taking the current value of the left operand as a starting point for the computation. Consider the following example, which uses the & and &= operators:

Programmers who work with high-level languages like Python rarely use bitwise operations in day-to-day coding. However, these types of operations can be useful in some situations.

For example, say that you’re implementing a Unix-style permission system for your users to access a given resource. In this case, you can use the characters "r" for reading, "w" for writing, and "x" for execution permissions, respectively. However, using bit-based permissions could be more memory efficient:

You can assign permissions to your users with the OR bitwise operator or the augmented OR bitwise operator. Finally, you can use the bitwise AND operator to check if a user has a certain permission, as you did in the final two examples.

You’ve learned a lot about augmented assignment operators and statements in this and the previous sections. These operators apply to math, concatenation, repetition, and bitwise operations. Now you’re ready to look at other assignment variants that you can use in your code or find in other developers’ code.

Other Assignment Variants

So far, you’ve learned that Python’s assignment statements and the assignment operator are present in many different scenarios and use cases. Those use cases include variable creation and initialization, parallel assignments, iterable unpacking, augmented assignments, and more.

In the following sections, you’ll learn about a few variants of assignment statements that can be useful in your future coding. You can also find these assignment variants in other developers’ code. So, you should be aware of them and know how they work in practice.

In short, you’ll learn about:

  • Annotated assignment statements with type hints
  • Assignment expressions with the walrus operator
  • Managed attribute assignments with properties and descriptors
  • Implicit assignments in Python

These topics will take you through several interesting and useful examples that showcase the power of Python’s assignment statements.

PEP 526 introduced a dedicated syntax for variable annotation back in Python 3.6 . The syntax consists of the variable name followed by a colon ( : ) and the variable type:

Even though these statements declare three variables with their corresponding data types, the variables aren’t actually created or initialized. So, for example, you can’t use any of these variables in an augmented assignment statement:

If you try to use one of the previously declared variables in an augmented assignment, then you get a NameError because the annotation syntax doesn’t define the variable. To actually define it, you need to use an assignment.

The good news is that you can use the variable annotation syntax in an assignment statement with the = operator:

The first statement in this example is what you can call an annotated assignment statement in Python. You may ask yourself why you should use type annotations in this type of assignment if everybody can see that counter holds an integer number. You’re right. In this example, the variable type is unambiguous.

However, imagine what would happen if you found a variable initialization like the following:

What would be the data type of each user in users ? If the initialization of users is far away from the definition of the User class, then there’s no quick way to answer this question. To clarify this ambiguity, you can provide the appropriate type hint for users :

Now you’re clearly communicating that users will hold a list of User instances. Using type hints in assignment statements that initialize variables to empty collection data types—such as lists, tuples, or dictionaries—allows you to provide more context about how your code works. This practice will make your code more explicit and less error-prone.

Up to this point, you’ve learned that regular assignment statements with the = operator don’t have a return value. They just create or update variables. Therefore, you can’t use a regular assignment to assign a value to a variable within the context of an expression.

Python 3.8 changed this by introducing a new type of assignment statement through PEP 572 . This new statement is known as an assignment expression or named expression .

Note: Expressions are a special type of statement in Python. Their distinguishing characteristic is that expressions always have a return value, which isn’t the case with all types of statements.

Unlike regular assignments, assignment expressions have a return value, which is why they’re called expressions in the first place. This return value is automatically assigned to a variable. To write an assignment expression, you must use the walrus operator ( := ), which was named for its resemblance to the eyes and tusks of a walrus lying on its side.

The general syntax of an assignment statement is as follows:

This expression looks like a regular assignment. However, instead of using the assignment operator ( = ), it uses the walrus operator ( := ). For the expression to work correctly, the enclosing parentheses are required in most use cases. However, there are certain situations in which these parentheses are superfluous. Either way, they won’t hurt you.

Assignment expressions come in handy when you want to reuse the result of an expression or part of an expression without using a dedicated assignment to grab this value beforehand.

Note: Assignment expressions with the walrus operator have several practical use cases. They also have a few restrictions. For example, they’re illegal in certain contexts, such as lambda functions, parallel assignments, and augmented assignments.

For a deep dive into this special type of assignment, check out The Walrus Operator: Python 3.8 Assignment Expressions .

A particularly handy use case for assignment expressions is when you need to grab the result of an expression used in the context of a conditional statement. For example, say that you need to write a function to compute the mean of a sample of numeric values. Without the walrus operator, you could do something like this:

In this example, the sample size ( n ) is a value that you need to reuse in two different computations. First, you need to check whether the sample has data points or not. Then you need to use the sample size to compute the mean. To be able to reuse n , you wrote a dedicated assignment statement at the beginning of your function to grab the sample size.

You can avoid this extra step by combining it with the first use of the target value, len(sample) , using an assignment expression like the following:

The assignment expression introduced in the conditional computes the sample size and assigns it to n . This way, you guarantee that you have a reference to the sample size to use in further computations.

Because the assignment expression returns the sample size anyway, the conditional can check whether that size equals 0 or not and then take a certain course of action depending on the result of this check. The return statement computes the sample’s mean and sends the result back to the function caller.

Python provides a few tools that allow you to fine-tune the operations behind the assignment of attributes. The attributes that run implicit operations on assignments are commonly referred to as managed attributes .

Properties are the most commonly used tool for providing managed attributes in your classes. However, you can also use descriptors and, in some cases, the .__setitem__() special method.

To understand what fine-tuning the operation behind an assignment means, say that you need a Point class that only allows numeric values for its coordinates, x and y . To write this class, you must set up a validation mechanism to reject non-numeric values. You can use properties to attach the validation functionality on top of x and y .

Here’s how you can write your class:

In Point , you use properties for the .x and .y coordinates. Each property has a getter and a setter method . The getter method returns the attribute at hand. The setter method runs the input validation using a try … except block and the built-in float() function. Then the method assigns the result to the actual attribute.

Here’s how your class works in practice:

When you use a property-based attribute as the left operand in an assignment statement, Python automatically calls the property’s setter method, running any computation from it.

Because both .x and .y are properties, the input validation runs whenever you assign a value to either attribute. In the first example, the input values are valid numbers and the validation passes. In the final example, "one" isn’t a valid numeric value, so the validation fails.

If you look at your Point class, you’ll note that it follows a repetitive pattern, with the getter and setter methods looking quite similar. To avoid this repetition, you can use a descriptor instead of a property.

A descriptor is a class that implements the descriptor protocol , which consists of four special methods :

  • .__get__() runs when you access the attribute represented by the descriptor.
  • .__set__() runs when you use the attribute in an assignment statement.
  • .__delete__() runs when you use the attribute in a del statement.
  • .__set_name__() sets the attribute’s name, creating a name-aware attribute.

Here’s how your code may look if you use a descriptor to represent the coordinates of your Point class:

You’ve removed repetitive code by defining Coordinate as a descriptor that manages the input validation in a single place. Go ahead and run the following code to try out the new implementation of Point :

Great! The class works as expected. Thanks to the Coordinate descriptor, you now have a more concise and non-repetitive version of your original code.

Another way to fine-tune the operations behind an assignment statement is to provide a custom implementation of .__setitem__() in your class. You’ll use this method in classes representing mutable data collections, such as custom list-like or dictionary-like classes.

As an example, say that you need to create a dictionary-like class that stores its keys in lowercase letters:

In this example, you create a dictionary-like class by subclassing UserDict from collections . Your class implements a .__setitem__() method, which takes key and value as arguments. The method uses str.lower() to convert key into lowercase letters before storing it in the underlying dictionary.

Python implicitly calls .__setitem__() every time you use a key as the left operand in an assignment statement. This behavior allows you to tweak how you process the assignment of keys in your custom dictionary.

Implicit Assignments in Python

Python implicitly runs assignments in many different contexts. In most cases, these implicit assignments are part of the language syntax. In other cases, they support specific behaviors.

Whenever you complete an action in the following list, Python runs an implicit assignment for you:

  • Define or call a function
  • Define or instantiate a class
  • Use the current instance , self
  • Import modules and objects
  • Use a decorator
  • Use the control variable in a for loop or a comprehension
  • Use the as qualifier in with statements , imports, and try … except blocks
  • Access the _ special variable in an interactive session

Behind the scenes, Python performs an assignment in every one of the above situations. In the following subsections, you’ll take a tour of all these situations.

When you define a function, the def keyword implicitly assigns a function object to your function’s name. Here’s an example:

From this point on, the name greet refers to a function object that lives at a given memory address in your computer. You can call the function using its name and a pair of parentheses with appropriate arguments. This way, you can reuse greet() wherever you need it.

If you call your greet() function with fellow as an argument, then Python implicitly assigns the input argument value to the name parameter on the function’s definition. The parameter will hold a reference to the input arguments.

When you define a class with the class keyword, you’re assigning a specific name to a class object . You can later use this name to create instances of that class. Consider the following example:

In this example, the name User holds a reference to a class object, which was defined in __main__.User . Like with a function, when you call the class’s constructor with the appropriate arguments to create an instance, Python assigns the arguments to the parameters defined in the class initializer .

Another example of implicit assignments is the current instance of a class, which in Python is called self by convention. This name implicitly gets a reference to the current object whenever you instantiate a class. Thanks to this implicit assignment, you can access .name and .job from within the class without getting a NameError in your code.

Import statements are another variant of implicit assignments in Python. Through an import statement, you assign a name to a module object, class, function, or any other imported object. This name is then created in your current namespace so that you can access it later in your code:

In this example, you import the sys module object from the standard library and assign it to the sys name, which is now available in your namespace, as you can conclude from the second call to the built-in dir() function.

You also run an implicit assignment when you use a decorator in your code. The decorator syntax is just a shortcut for a formal assignment like the following:

Here, you call decorator() with a function object as an argument. This call will typically add functionality on top of the existing function, func() , and return a function object, which is then reassigned to the func name.

The decorator syntax is syntactic sugar for replacing the previous assignment, which you can now write as follows:

Even though this new code looks pretty different from the above assignment, the code implicitly runs the same steps.

Another situation in which Python automatically runs an implicit assignment is when you use a for loop or a comprehension. In both cases, you can have one or more control variables that you then use in the loop or comprehension body:

The memory address of control_variable changes on each iteration of the loop. This is because Python internally reassigns a new value from the loop iterable to the loop control variable on each cycle.

The same behavior appears in comprehensions:

In the end, comprehensions work like for loops but use a more concise syntax. This comprehension creates a new list of strings that mimic the output from the previous example.

The as keyword in with statements, except clauses, and import statements is another example of an implicit assignment in Python. This time, the assignment isn’t completely implicit because the as keyword provides an explicit way to define the target variable.

In a with statement, the target variable that follows the as keyword will hold a reference to the context manager that you’re working with. As an example, say that you have a hello.txt file with the following content:

You want to open this file and print each of its lines on your screen. In this case, you can use the with statement to open the file using the built-in open() function.

In the example below, you accomplish this. You also add some calls to print() that display information about the target variable defined by the as keyword:

This with statement uses the open() function to open hello.txt . The open() function is a context manager that returns a text file object represented by an io.TextIOWrapper instance.

Since you’ve defined a hello target variable with the as keyword, now that variable holds a reference to the file object itself. You confirm this by printing the object and its memory address. Finally, the for loop iterates over the lines and prints this content to the screen.

When it comes to using the as keyword in the context of an except clause, the target variable will contain an exception object if any exception occurs:

In this example, you run a division that raises a ZeroDivisionError . The as keyword assigns the raised exception to error . Note that when you print the exception object, you get only the message because exceptions have a custom .__str__() method that supports this behavior.

There’s a final detail to remember when using the as specifier in a try … except block like the one in the above example. Once you leave the except block, the target variable goes out of scope , and you can’t use it anymore.

Finally, Python’s import statements also support the as keyword. In this context, you can use as to import objects with a different name:

In these examples, you use the as keyword to import the numpy package with the np name and pandas with the name pd . If you call dir() , then you’ll realize that np and pd are now in your namespace. However, the numpy and pandas names are not.

Using the as keyword in your imports comes in handy when you want to use shorter names for your objects or when you need to use different objects that originally had the same name in your code. It’s also useful when you want to make your imported names non-public using a leading underscore, like in import sys as _sys .

The final implicit assignment that you’ll learn about in this tutorial only occurs when you’re using Python in an interactive session. Every time you run a statement that returns a value, the interpreter stores the result in a special variable denoted by a single underscore character ( _ ).

You can access this special variable as you’d access any other variable:

These examples cover several situations in which Python internally uses the _ variable. The first two examples evaluate expressions. Expressions always have a return value, which is automatically assigned to the _ variable every time.

When it comes to function calls, note that if your function returns a fruitful value, then _ will hold it. In contrast, if your function returns None , then the _ variable will remain untouched.

The next example consists of a regular assignment statement. As you already know, regular assignments don’t return any value, so the _ variable isn’t updated after these statements run. Finally, note that accessing a variable in an interactive session returns the value stored in the target variable. This value is then assigned to the _ variable.

Note that since _ is a regular variable, you can use it in other expressions:

In this example, you first create a list of values. Then you call len() to get the number of values in the list. Python automatically stores this value in the _ variable. Finally, you use _ to compute the mean of your list of values.

Now that you’ve learned about some of the implicit assignments that Python runs under the hood, it’s time to dig into a final assignment-related topic. In the following few sections, you’ll learn about some illegal and dangerous assignments that you should be aware of and avoid in your code.

Illegal and Dangerous Assignments in Python

In Python, you’ll find a few situations in which using assignments is either forbidden or dangerous. You must be aware of these special situations and try to avoid them in your code.

In the following sections, you’ll learn when using assignment statements isn’t allowed in Python. You’ll also learn about some situations in which using assignments should be avoided if you want to keep your code consistent and robust.

You can’t use Python keywords as variable names in assignment statements. This kind of assignment is explicitly forbidden. If you try to use a keyword as a variable name in an assignment, then you get a SyntaxError :

Whenever you try to use a keyword as the left operand in an assignment statement, you get a SyntaxError . Keywords are an intrinsic part of the language and can’t be overridden.

If you ever feel the need to name one of your variables using a Python keyword, then you can append an underscore to the name of your variable:

In this example, you’re using the desired name for your variables. Because you added a final underscore to the names, Python doesn’t recognize them as keywords, so it doesn’t raise an error.

Note: Even though adding an underscore at the end of a name is an officially recommended practice , it can be confusing sometimes. Therefore, try to find an alternative name or use a synonym whenever you find yourself using this convention.

For example, you can write something like this:

In this example, using the name booking_class for your variable is way clearer and more descriptive than using class_ .

You’ll also find that you can use only a few keywords as part of the right operand in an assignment statement. Those keywords will generally define simple statements that return a value or object. These include lambda , and , or , not , True , False , None , in , and is . You can also use the for keyword when it’s part of a comprehension and the if keyword when it’s used as part of a ternary operator .

In an assignment, you can never use a compound statement as the right operand. Compound statements are those that require an indented block, such as for and while loops, conditionals, with statements, try … except blocks, and class or function definitions.

Sometimes, you need to name variables, but the desired or ideal name is already taken and used as a built-in name. If this is your case, think harder and find another name. Don’t shadow the built-in.

Shadowing built-in names can cause hard-to-identify problems in your code. A common example of this issue is using list or dict to name user-defined variables. In this case, you override the corresponding built-in names, which won’t work as expected if you use them later in your code.

Consider the following example:

The exception in this example may sound surprising. How come you can’t use list() to build a list from a call to map() that returns a generator of square numbers?

By using the name list to identify your list of numbers, you shadowed the built-in list name. Now that name points to a list object rather than the built-in class. List objects aren’t callable, so your code no longer works.

In Python, you’ll have nothing that warns against using built-in, standard-library, or even relevant third-party names to identify your own variables. Therefore, you should keep an eye out for this practice. It can be a source of hard-to-debug errors.

In programming, a constant refers to a name associated with a value that never changes during a program’s execution. Unlike other programming languages, Python doesn’t have a dedicated syntax for defining constants. This fact implies that Python doesn’t have constants in the strict sense of the word.

Python only has variables. If you need a constant in Python, then you’ll have to define a variable and guarantee that it won’t change during your code’s execution. To do that, you must avoid using that variable as the left operand in an assignment statement.

To tell other Python programmers that a given variable should be treated as a constant, you must write your variable’s name in capital letters with underscores separating the words. This naming convention has been adopted by the Python community and is a recommendation that you’ll find in the Constants section of PEP 8 .

In the following examples, you define some constants in Python:

The problem with these constants is that they’re actually variables. Nothing prevents you from changing their value during your code’s execution. So, at any time, you can do something like the following:

These assignments modify the value of two of your original constants. Python doesn’t complain about these changes, which can cause issues later in your code. As a Python developer, you must guarantee that named constants in your code remain constant.

The only way to do that is never to use named constants in an assignment statement other than the constant definition.

You’ve learned a lot about Python’s assignment operators and how to use them for writing assignment statements . With this type of statement, you can create, initialize, and update variables according to your needs. Now you have the required skills to fully manage the creation and mutation of variables in your Python code.

In this tutorial, you’ve learned how to:

  • Write assignment statements using Python’s assignment operators
  • Work with augmented assignments in Python
  • Explore assignment variants, like assignment expression and managed attributes
  • Identify illegal and dangerous assignments in Python

Learning about the Python assignment operator and how to use it in assignment statements is a fundamental skill in Python. It empowers you to write reliable and effective Python code.

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Python's Assignment Operator: Write Robust Assignments (Source Code)

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an assignment operator is used for assigning

cppreference.com

Assignment operators.

(C++20)
(C++20)
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General topics
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(C++20)
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expression
pointer
specifier

specifier (C++11)
specifier (C++11)
(C++11)

(C++11)
(C++11)
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General
(C++11)
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-expression
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Assignment operators modify the value of the object.

Operator name  Syntax  Prototype examples (for class T)
Inside class definition Outside class definition
simple assignment Yes T& T::operator =(const T2& b);
addition assignment Yes T& T::operator +=(const T2& b); T& operator +=(T& a, const T2& b);
subtraction assignment Yes T& T::operator -=(const T2& b); T& operator -=(T& a, const T2& b);
multiplication assignment Yes T& T::operator *=(const T2& b); T& operator *=(T& a, const T2& b);
division assignment Yes T& T::operator /=(const T2& b); T& operator /=(T& a, const T2& b);
remainder assignment Yes T& T::operator %=(const T2& b); T& operator %=(T& a, const T2& b);
bitwise AND assignment Yes T& T::operator &=(const T2& b); T& operator &=(T& a, const T2& b);
bitwise OR assignment Yes T& T::operator |=(const T2& b); T& operator |=(T& a, const T2& b);
bitwise XOR assignment Yes T& T::operator ^=(const T2& b); T& operator ^=(T& a, const T2& b);
bitwise left shift assignment Yes T& T::operator <<=(const T2& b); T& operator <<=(T& a, const T2& b);
bitwise right shift assignment Yes T& T::operator >>=(const T2& b); T& operator >>=(T& a, const T2& b);

this, and most also return *this so that the user-defined operators can be used in the same manner as the built-ins. However, in a user-defined operator overload, any type can be used as return type (including void). can be any type including .
Definitions Assignment operator syntax Built-in simple assignment operator Assignment from an expression Assignment from a non-expression initializer clause Built-in compound assignment operator Example Defect reports See also

[ edit ] Definitions

Copy assignment replaces the contents of the object a with a copy of the contents of b ( b is not modified). For class types, this is performed in a special member function, described in copy assignment operator .

replaces the contents of the object a with the contents of b, avoiding copying if possible (b may be modified). For class types, this is performed in a special member function, described in .

(since C++11)

For non-class types, copy and move assignment are indistinguishable and are referred to as direct assignment .

Compound assignment replace the contents of the object a with the result of a binary operation between the previous value of a and the value of b .

[ edit ] Assignment operator syntax

The assignment expressions have the form

target-expr new-value (1)
target-expr op new-value (2)
target-expr - the expression to be assigned to
op - one of *=, /= %=, += -=, <<=, >>=, &=, ^=, |=
new-value - the expression (until C++11) (since C++11) to assign to the target
  • ↑ target-expr must have higher precedence than an assignment expression.
  • ↑ new-value cannot be a comma expression, because its precedence is lower.

If new-value is not an expression, the assignment expression will never match an overloaded compound assignment operator.

(since C++11)

[ edit ] Built-in simple assignment operator

For the built-in simple assignment, the object referred to by target-expr is modified by replacing its value with the result of new-value . target-expr must be a modifiable lvalue.

The result of a built-in simple assignment is an lvalue of the type of target-expr , referring to target-expr . If target-expr is a bit-field , the result is also a bit-field.

[ edit ] Assignment from an expression

If new-value is an expression, it is implicitly converted to the cv-unqualified type of target-expr . When target-expr is a bit-field that cannot represent the value of the expression, the resulting value of the bit-field is implementation-defined.

If target-expr and new-value identify overlapping objects, the behavior is undefined (unless the overlap is exact and the type is the same).

If the type of target-expr is volatile-qualified, the assignment is deprecated, unless the (possibly parenthesized) assignment expression is a or an .

(since C++20)

new-value is only allowed not to be an expression in following situations:

is of a , and new-value is empty or has only one element. In this case, given an invented variable t declared and initialized as T t = new-value , the meaning of x = new-value  is x = t. is of class type. In this case, new-value is passed as the argument to the assignment operator function selected by .   <double> z; z = {1, 2}; // meaning z.operator=({1, 2}) z += {1, 2}; // meaning z.operator+=({1, 2})   int a, b; a = b = {1}; // meaning a = b = 1; a = {1} = b; // syntax error
(since C++11)

In overload resolution against user-defined operators , for every type T , the following function signatures participate in overload resolution:

& operator=(T*&, T*);
volatile & operator=(T*volatile &, T*);

For every enumeration or pointer to member type T , optionally volatile-qualified, the following function signature participates in overload resolution:

operator=(T&, T);

For every pair A1 and A2 , where A1 is an arithmetic type (optionally volatile-qualified) and A2 is a promoted arithmetic type, the following function signature participates in overload resolution:

operator=(A1&, A2);

[ edit ] Built-in compound assignment operator

The behavior of every built-in compound-assignment expression target-expr   op   =   new-value is exactly the same as the behavior of the expression target-expr   =   target-expr   op   new-value , except that target-expr is evaluated only once.

The requirements on target-expr and new-value of built-in simple assignment operators also apply. Furthermore:

  • For + = and - = , the type of target-expr must be an arithmetic type or a pointer to a (possibly cv-qualified) completely-defined object type .
  • For all other compound assignment operators, the type of target-expr must be an arithmetic type.

In overload resolution against user-defined operators , for every pair A1 and A2 , where A1 is an arithmetic type (optionally volatile-qualified) and A2 is a promoted arithmetic type, the following function signatures participate in overload resolution:

operator*=(A1&, A2);
operator/=(A1&, A2);
operator+=(A1&, A2);
operator-=(A1&, A2);

For every pair I1 and I2 , where I1 is an integral type (optionally volatile-qualified) and I2 is a promoted integral type, the following function signatures participate in overload resolution:

operator%=(I1&, I2);
operator<<=(I1&, I2);
operator>>=(I1&, I2);
operator&=(I1&, I2);
operator^=(I1&, I2);
operator|=(I1&, I2);

For every optionally cv-qualified object type T , the following function signatures participate in overload resolution:

& operator+=(T*&, );
& operator-=(T*&, );
volatile & operator+=(T*volatile &, );
volatile & operator-=(T*volatile &, );

[ edit ] Example

Possible output:

[ edit ] Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
C++11 for assignments to class type objects, the right operand
could be an initializer list only when the assignment
is defined by a user-defined assignment operator
removed user-defined
assignment constraint
C++11 E1 = {E2} was equivalent to E1 = T(E2)
( is the type of ), this introduced a C-style cast
it is equivalent
to E1 = T{E2}
C++20 compound assignment operators for volatile
-qualified types were inconsistently deprecated
none of them
is deprecated
C++11 an assignment from a non-expression initializer clause
to a scalar value would perform direct-list-initialization
performs copy-list-
initialization instead
C++20 bitwise compound assignment operators for volatile types
were deprecated while being useful for some platforms
they are not
deprecated

[ edit ] See also

Operator precedence

Operator overloading

Common operators

a = b
a += b
a -= b
a *= b
a /= b
a %= b
a &= b
a |= b
a ^= b
a <<= b
a >>= b

++a
--a
a++
a--

+a
-a
a + b
a - b
a * b
a / b
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What is an assignment operator in c.

Assignment Operators in C are used to assign values to the variables. They come under the category of binary operators as they require two operands to operate upon. The left side operand is called a variable and the right side operand is the value. The value on the right side of the "=" is assigned to the variable on the left side of "=". The value on the right side must be of the same data type as the variable on the left side. Hence, the associativity is from right to left.

In this C tutorial , we'll understand the types of C programming assignment operators with examples. To delve deeper you can enroll in our C Programming Course .

Before going in-depth about assignment operators you must know about operators in C. If you haven't visited the Operators in C tutorial, refer to Operators in C: Types of Operators .

Types of Assignment Operators in C

There are two types of assignment operators in C:

Types of Assignment Operators in C
+=addition assignmentIt adds the right operand to the left operand and assigns the result to the left operand.
-=subtraction assignmentIt subtracts the right operand from the left operand and assigns the result to the left operand.
*=multiplication assignmentIt multiplies the right operand with the left operand and assigns the result to the left operand
/=division assignmentIt divides the left operand with the right operand and assigns the result to the left operand.
%=modulo assignmentIt takes modulus using two operands and assigns the result to the left operand.

Example of Augmented Arithmetic and Assignment Operators

There can be five combinations of bitwise operators with the assignment operator, "=". Let's look at them one by one.

&=bitwise AND assignmentIt performs the bitwise AND operation on the variable with the value on the right
|=bitwise OR assignmentIt performs the bitwise OR operation on the variable with the value on the right
^=bitwise XOR assignmentIt performs the bitwise XOR operation on the variable with the value on the right
<<=bitwise left shift assignmentShifts the bits of the variable to the left by the value on the right
>>=bitwise right shift assignmentShifts the bits of the variable to the right by the value on the right

Example of Augmented Bitwise and Assignment Operators

Practice problems on assignment operators in c, 1. what will the value of "x" be after the execution of the following code.

The correct answer is 52. x starts at 50, increases by 5 to 55, then decreases by 3 to 52.

2. After executing the following code, what is the value of the number variable?

The correct answer is 144. After right-shifting 73 (binary 1001001) by one and then left-shifting the result by two, the value becomes 144 (binary 10010000).

Benefits of Using Assignment Operators

  • Simplifies Code: For example, x += 1 is shorter and clearer than x = x + 1.
  • Reduces Errors: They break complex expressions into simpler, more manageable parts thus reducing errors.
  • Improves Readability: They make the code easier to read and understand by succinctly expressing common operations.
  • Enhances Performance: They often operate in place, potentially reducing the need for additional memory or temporary variables.

Best Practices and Tips for Using the Assignment Operator

While performing arithmetic operations with the same variable, use compound assignment operators

  • Initialize Variables When Declaring int count = 0 ; // Initialization
  • Avoid Complex Expressions in Assignments a = (b + c) * (d - e); // Consider breaking it down: int temp = b + c; a = temp * (d - e);
  • Avoid Multiple Assignments in a Single Statement // Instead of this a = b = c = 0 ; // Do this a = 0 ; b = 0 ; c = 0 ;
  • Consistent Formatting int result = 0 ; result += 10 ;

When mixing assignments with other operations, use parentheses to ensure the correct order of evaluation.

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Assignment operators (C# reference)

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The assignment operator = assigns the value of its right-hand operand to a variable, a property , or an indexer element given by its left-hand operand. The result of an assignment expression is the value assigned to the left-hand operand. The type of the right-hand operand must be the same as the type of the left-hand operand or implicitly convertible to it.

The assignment operator = is right-associative, that is, an expression of the form

is evaluated as

The following example demonstrates the usage of the assignment operator with a local variable, a property, and an indexer element as its left-hand operand:

The left-hand operand of an assignment receives the value of the right-hand operand. When the operands are of value types , assignment copies the contents of the right-hand operand. When the operands are of reference types , assignment copies the reference to the object.

This is called value assignment : the value is assigned.

ref assignment

Ref assignment = ref makes its left-hand operand an alias to the right-hand operand, as the following example demonstrates:

In the preceding example, the local reference variable arrayElement is initialized as an alias to the first array element. Then, it's ref reassigned to refer to the last array element. As it's an alias, when you update its value with an ordinary assignment operator = , the corresponding array element is also updated.

The left-hand operand of ref assignment can be a local reference variable , a ref field , and a ref , out , or in method parameter. Both operands must be of the same type.

Compound assignment

For a binary operator op , a compound assignment expression of the form

is equivalent to

except that x is only evaluated once.

Compound assignment is supported by arithmetic , Boolean logical , and bitwise logical and shift operators.

Null-coalescing assignment

You can use the null-coalescing assignment operator ??= to assign the value of its right-hand operand to its left-hand operand only if the left-hand operand evaluates to null . For more information, see the ?? and ??= operators article.

Operator overloadability

A user-defined type can't overload the assignment operator. However, a user-defined type can define an implicit conversion to another type. That way, the value of a user-defined type can be assigned to a variable, a property, or an indexer element of another type. For more information, see User-defined conversion operators .

A user-defined type can't explicitly overload a compound assignment operator. However, if a user-defined type overloads a binary operator op , the op= operator, if it exists, is also implicitly overloaded.

C# language specification

For more information, see the Assignment operators section of the C# language specification .

  • C# operators and expressions
  • ref keyword
  • Use compound assignment (style rules IDE0054 and IDE0074)

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Assignment Operators in C

In C language, the assignment operator stores a certain value in an already declared variable. A variable in C can be assigned the value in the form of a literal, another variable, or an expression.

The value to be assigned forms the right-hand operand, whereas the variable to be assigned should be the operand to the left of the " = " symbol, which is defined as a simple assignment operator in C.

In addition, C has several augmented assignment operators.

The following table lists the assignment operators supported by the C language −

Operator Description Example
= Simple assignment operator. Assigns values from right side operands to left side operand C = A + B will assign the value of A + B to C
+= Add AND assignment operator. It adds the right operand to the left operand and assign the result to the left operand. C += A is equivalent to C = C + A
-= Subtract AND assignment operator. It subtracts the right operand from the left operand and assigns the result to the left operand. C -= A is equivalent to C = C - A
*= Multiply AND assignment operator. It multiplies the right operand with the left operand and assigns the result to the left operand. C *= A is equivalent to C = C * A
/= Divide AND assignment operator. It divides the left operand with the right operand and assigns the result to the left operand. C /= A is equivalent to C = C / A
%= Modulus AND assignment operator. It takes modulus using two operands and assigns the result to the left operand. C %= A is equivalent to C = C % A
<<= Left shift AND assignment operator. C <<= 2 is same as C = C << 2
>>= Right shift AND assignment operator. C >>= 2 is same as C = C >> 2
&= Bitwise AND assignment operator. C &= 2 is same as C = C & 2
^= Bitwise exclusive OR and assignment operator. C ^= 2 is same as C = C ^ 2
|= Bitwise inclusive OR and assignment operator. C |= 2 is same as C = C | 2

Simple Assignment Operator (=)

The = operator is one of the most frequently used operators in C. As per the ANSI C standard, all the variables must be declared in the beginning. Variable declaration after the first processing statement is not allowed.

You can declare a variable to be assigned a value later in the code, or you can initialize it at the time of declaration.

You can use a literal, another variable, or an expression in the assignment statement.

Once a variable of a certain type is declared, it cannot be assigned a value of any other type. In such a case the C compiler reports a type mismatch error.

In C, the expressions that refer to a memory location are called "lvalue" expressions. A lvalue may appear as either the left-hand or right-hand side of an assignment.

On the other hand, the term rvalue refers to a data value that is stored at some address in memory. A rvalue is an expression that cannot have a value assigned to it which means an rvalue may appear on the right-hand side but not on the left-hand side of an assignment.

Variables are lvalues and so they may appear on the left-hand side of an assignment. Numeric literals are rvalues and so they may not be assigned and cannot appear on the left-hand side. Take a look at the following valid and invalid statements −

Augmented Assignment Operators

In addition to the = operator, C allows you to combine arithmetic and bitwise operators with the = symbol to form augmented or compound assignment operator. The augmented operators offer a convenient shortcut for combining arithmetic or bitwise operation with assignment.

For example, the expression "a += b" has the same effect of performing "a + b" first and then assigning the result back to the variable "a".

Run the code and check its output −

Similarly, the expression "a <<= b" has the same effect of performing "a << b" first and then assigning the result back to the variable "a".

Here is a C program that demonstrates the use of assignment operators in C −

When you compile and execute the above program, it will produce the following result −

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Expressions and operators

This chapter describes JavaScript's expressions and operators, including assignment, comparison, arithmetic, bitwise, logical, string, ternary and more.

At a high level, an expression is a valid unit of code that resolves to a value. There are two types of expressions: those that have side effects (such as assigning values) and those that purely evaluate .

The expression x = 7 is an example of the first type. This expression uses the = operator to assign the value seven to the variable x . The expression itself evaluates to 7 .

The expression 3 + 4 is an example of the second type. This expression uses the + operator to add 3 and 4 together and produces a value, 7 . However, if it's not eventually part of a bigger construct (for example, a variable declaration like const z = 3 + 4 ), its result will be immediately discarded — this is usually a programmer mistake because the evaluation doesn't produce any effects.

As the examples above also illustrate, all complex expressions are joined by operators , such as = and + . In this section, we will introduce the following operators:

Assignment operators

Comparison operators, arithmetic operators, bitwise operators, logical operators, bigint operators, string operators, conditional (ternary) operator, comma operator, unary operators, relational operators.

These operators join operands either formed by higher-precedence operators or one of the basic expressions . A complete and detailed list of operators and expressions is also available in the reference .

The precedence of operators determines the order they are applied when evaluating an expression. For example:

Despite * and + coming in different orders, both expressions would result in 7 because * has precedence over + , so the * -joined expression will always be evaluated first. You can override operator precedence by using parentheses (which creates a grouped expression — the basic expression). To see a complete table of operator precedence as well as various caveats, see the Operator Precedence Reference page.

JavaScript has both binary and unary operators, and one special ternary operator, the conditional operator. A binary operator requires two operands, one before the operator and one after the operator:

For example, 3 + 4 or x * y . This form is called an infix binary operator, because the operator is placed between two operands. All binary operators in JavaScript are infix.

A unary operator requires a single operand, either before or after the operator:

For example, x++ or ++x . The operator operand form is called a prefix unary operator, and the operand operator form is called a postfix unary operator. ++ and -- are the only postfix operators in JavaScript — all other operators, like ! , typeof , etc. are prefix.

An assignment operator assigns a value to its left operand based on the value of its right operand. The simple assignment operator is equal ( = ), which assigns the value of its right operand to its left operand. That is, x = f() is an assignment expression that assigns the value of f() to x .

There are also compound assignment operators that are shorthand for the operations listed in the following table:

Name Shorthand operator Meaning

Assigning to properties

If an expression evaluates to an object , then the left-hand side of an assignment expression may make assignments to properties of that expression. For example:

For more information about objects, read Working with Objects .

If an expression does not evaluate to an object, then assignments to properties of that expression do not assign:

In strict mode , the code above throws, because one cannot assign properties to primitives.

It is an error to assign values to unmodifiable properties or to properties of an expression without properties ( null or undefined ).

Destructuring

For more complex assignments, the destructuring assignment syntax is a JavaScript expression that makes it possible to extract data from arrays or objects using a syntax that mirrors the construction of array and object literals.

Without destructuring, it takes multiple statements to extract values from arrays and objects:

With destructuring, you can extract multiple values into distinct variables using a single statement:

Evaluation and nesting

In general, assignments are used within a variable declaration (i.e., with const , let , or var ) or as standalone statements.

However, like other expressions, assignment expressions like x = f() evaluate into a result value. Although this result value is usually not used, it can then be used by another expression.

Chaining assignments or nesting assignments in other expressions can result in surprising behavior. For this reason, some JavaScript style guides discourage chaining or nesting assignments . Nevertheless, assignment chaining and nesting may occur sometimes, so it is important to be able to understand how they work.

By chaining or nesting an assignment expression, its result can itself be assigned to another variable. It can be logged, it can be put inside an array literal or function call, and so on.

The evaluation result matches the expression to the right of the = sign in the "Meaning" column of the table above. That means that x = f() evaluates into whatever f() 's result is, x += f() evaluates into the resulting sum x + f() , x **= f() evaluates into the resulting power x ** f() , and so on.

In the case of logical assignments, x &&= f() , x ||= f() , and x ??= f() , the return value is that of the logical operation without the assignment, so x && f() , x || f() , and x ?? f() , respectively.

When chaining these expressions without parentheses or other grouping operators like array literals, the assignment expressions are grouped right to left (they are right-associative ), but they are evaluated left to right .

Note that, for all assignment operators other than = itself, the resulting values are always based on the operands' values before the operation.

For example, assume that the following functions f and g and the variables x and y have been declared:

Consider these three examples:

Evaluation example 1

y = x = f() is equivalent to y = (x = f()) , because the assignment operator = is right-associative . However, it evaluates from left to right:

  • The y on this assignment's left-hand side evaluates into a reference to the variable named y .
  • The x on this assignment's left-hand side evaluates into a reference to the variable named x .
  • The function call f() prints "F!" to the console and then evaluates to the number 2 .
  • That 2 result from f() is assigned to x .
  • The assignment expression x = f() has now finished evaluating; its result is the new value of x , which is 2 .
  • That 2 result in turn is also assigned to y .
  • The assignment expression y = x = f() has now finished evaluating; its result is the new value of y – which happens to be 2 . x and y are assigned to 2 , and the console has printed "F!".

Evaluation example 2

y = [ f(), x = g() ] also evaluates from left to right:

  • The y on this assignment's left-hand evaluates into a reference to the variable named y .
  • The function call g() prints "G!" to the console and then evaluates to the number 3 .
  • That 3 result from g() is assigned to x .
  • The assignment expression x = g() has now finished evaluating; its result is the new value of x , which is 3 . That 3 result becomes the next element in the inner array literal (after the 2 from the f() ).
  • The inner array literal [ f(), x = g() ] has now finished evaluating; its result is an array with two values: [ 2, 3 ] .
  • That [ 2, 3 ] array is now assigned to y .
  • The assignment expression y = [ f(), x = g() ] has now finished evaluating; its result is the new value of y – which happens to be [ 2, 3 ] . x is now assigned to 3 , y is now assigned to [ 2, 3 ] , and the console has printed "F!" then "G!".

Evaluation example 3

x[f()] = g() also evaluates from left to right. (This example assumes that x is already assigned to some object. For more information about objects, read Working with Objects .)

  • The x in this property access evaluates into a reference to the variable named x .
  • Then the function call f() prints "F!" to the console and then evaluates to the number 2 .
  • The x[f()] property access on this assignment has now finished evaluating; its result is a variable property reference: x[2] .
  • Then the function call g() prints "G!" to the console and then evaluates to the number 3 .
  • That 3 is now assigned to x[2] . (This step will succeed only if x is assigned to an object .)
  • The assignment expression x[f()] = g() has now finished evaluating; its result is the new value of x[2] – which happens to be 3 . x[2] is now assigned to 3 , and the console has printed "F!" then "G!".

Avoid assignment chains

Chaining assignments or nesting assignments in other expressions can result in surprising behavior. For this reason, chaining assignments in the same statement is discouraged .

In particular, putting a variable chain in a const , let , or var statement often does not work. Only the outermost/leftmost variable would get declared; other variables within the assignment chain are not declared by the const / let / var statement. For example:

This statement seemingly declares the variables x , y , and z . However, it only actually declares the variable z . y and x are either invalid references to nonexistent variables (in strict mode ) or, worse, would implicitly create global variables for x and y in sloppy mode .

A comparison operator compares its operands and returns a logical value based on whether the comparison is true. The operands can be numerical, string, logical, or object values. Strings are compared based on standard lexicographical ordering, using Unicode values. In most cases, if the two operands are not of the same type, JavaScript attempts to convert them to an appropriate type for the comparison. This behavior generally results in comparing the operands numerically. The sole exceptions to type conversion within comparisons involve the === and !== operators, which perform strict equality and inequality comparisons. These operators do not attempt to convert the operands to compatible types before checking equality. The following table describes the comparison operators in terms of this sample code:

Comparison operators
Operator Description Examples returning true
( ) Returns if the operands are equal.

( ) Returns if the operands are not equal.
( ) Returns if the operands are equal and of the same type. See also and .
( ) Returns if the operands are of the same type but not equal, or are of different type.
( ) Returns if the left operand is greater than the right operand.
( ) Returns if the left operand is greater than or equal to the right operand.
( ) Returns if the left operand is less than the right operand.
( ) Returns if the left operand is less than or equal to the right operand.

Note: => is not a comparison operator but rather is the notation for Arrow functions .

An arithmetic operator takes numerical values (either literals or variables) as their operands and returns a single numerical value. The standard arithmetic operators are addition ( + ), subtraction ( - ), multiplication ( * ), and division ( / ). These operators work as they do in most other programming languages when used with floating point numbers (in particular, note that division by zero produces Infinity ). For example:

In addition to the standard arithmetic operations ( + , - , * , / ), JavaScript provides the arithmetic operators listed in the following table:

Arithmetic operators
Operator Description Example
( ) Binary operator. Returns the integer remainder of dividing the two operands. 12 % 5 returns 2.
( ) Unary operator. Adds one to its operand. If used as a prefix operator ( ), returns the value of its operand after adding one; if used as a postfix operator ( ), returns the value of its operand before adding one. If is 3, then sets to 4 and returns 4, whereas returns 3 and, only then, sets to 4.
( ) Unary operator. Subtracts one from its operand. The return value is analogous to that for the increment operator. If is 3, then sets to 2 and returns 2, whereas returns 3 and, only then, sets to 2.
( ) Unary operator. Returns the negation of its operand. If is 3, then returns -3.
( ) Unary operator. Attempts to , if it is not already.

returns .

returns .

( ) Calculates the to the power, that is, returns .
returns .

A bitwise operator treats their operands as a set of 32 bits (zeros and ones), rather than as decimal, hexadecimal, or octal numbers. For example, the decimal number nine has a binary representation of 1001. Bitwise operators perform their operations on such binary representations, but they return standard JavaScript numerical values.

The following table summarizes JavaScript's bitwise operators.

Operator Usage Description
Returns a one in each bit position for which the corresponding bits of both operands are ones.
Returns a zero in each bit position for which the corresponding bits of both operands are zeros.
Returns a zero in each bit position for which the corresponding bits are the same. [Returns a one in each bit position for which the corresponding bits are different.]
Inverts the bits of its operand.
Shifts in binary representation bits to the left, shifting in zeros from the right.
Shifts in binary representation bits to the right, discarding bits shifted off.
Shifts in binary representation bits to the right, discarding bits shifted off, and shifting in zeros from the left.

Bitwise logical operators

Conceptually, the bitwise logical operators work as follows:

  • The operands are converted to thirty-two-bit integers and expressed by a series of bits (zeros and ones). Numbers with more than 32 bits get their most significant bits discarded. For example, the following integer with more than 32 bits will be converted to a 32-bit integer: Before: 1110 0110 1111 1010 0000 0000 0000 0110 0000 0000 0001 After: 1010 0000 0000 0000 0110 0000 0000 0001
  • Each bit in the first operand is paired with the corresponding bit in the second operand: first bit to first bit, second bit to second bit, and so on.
  • The operator is applied to each pair of bits, and the result is constructed bitwise.

For example, the binary representation of nine is 1001, and the binary representation of fifteen is 1111. So, when the bitwise operators are applied to these values, the results are as follows:

Expression Result Binary Description

Note that all 32 bits are inverted using the Bitwise NOT operator, and that values with the most significant (left-most) bit set to 1 represent negative numbers (two's-complement representation). ~x evaluates to the same value that -x - 1 evaluates to.

Bitwise shift operators

The bitwise shift operators take two operands: the first is a quantity to be shifted, and the second specifies the number of bit positions by which the first operand is to be shifted. The direction of the shift operation is controlled by the operator used.

Shift operators convert their operands to thirty-two-bit integers and return a result of either type Number or BigInt : specifically, if the type of the left operand is BigInt , they return BigInt ; otherwise, they return Number .

The shift operators are listed in the following table.

Bitwise shift operators
Operator Description Example

( )
This operator shifts the first operand the specified number of bits to the left. Excess bits shifted off to the left are discarded. Zero bits are shifted in from the right. yields 36, because 1001 shifted 2 bits to the left becomes 100100, which is 36.
( ) This operator shifts the first operand the specified number of bits to the right. Excess bits shifted off to the right are discarded. Copies of the leftmost bit are shifted in from the left. yields 2, because 1001 shifted 2 bits to the right becomes 10, which is 2. Likewise, yields -3, because the sign is preserved.
( ) This operator shifts the first operand the specified number of bits to the right. Excess bits shifted off to the right are discarded. Zero bits are shifted in from the left. yields 4, because 10011 shifted 2 bits to the right becomes 100, which is 4. For non-negative numbers, zero-fill right shift and sign-propagating right shift yield the same result.

Logical operators are typically used with Boolean (logical) values; when they are, they return a Boolean value. However, the && and || operators actually return the value of one of the specified operands, so if these operators are used with non-Boolean values, they may return a non-Boolean value. The logical operators are described in the following table.

Logical operators
Operator Usage Description
( ) Returns if it can be converted to ; otherwise, returns . Thus, when used with Boolean values, returns if both operands are true; otherwise, returns .
( ) Returns if it can be converted to ; otherwise, returns . Thus, when used with Boolean values, returns if either operand is true; if both are false, returns .
( ) Returns if its single operand that can be converted to ; otherwise, returns .

Examples of expressions that can be converted to false are those that evaluate to null, 0, NaN, the empty string (""), or undefined.

The following code shows examples of the && (logical AND) operator.

The following code shows examples of the || (logical OR) operator.

The following code shows examples of the ! (logical NOT) operator.

Short-circuit evaluation

As logical expressions are evaluated left to right, they are tested for possible "short-circuit" evaluation using the following rules:

  • false && anything is short-circuit evaluated to false.
  • true || anything is short-circuit evaluated to true.

The rules of logic guarantee that these evaluations are always correct. Note that the anything part of the above expressions is not evaluated, so any side effects of doing so do not take effect.

Note that for the second case, in modern code you can use the Nullish coalescing operator ( ?? ) that works like || , but it only returns the second expression, when the first one is " nullish ", i.e. null or undefined . It is thus the better alternative to provide defaults, when values like '' or 0 are valid values for the first expression, too.

Most operators that can be used between numbers can be used between BigInt values as well.

One exception is unsigned right shift ( >>> ) , which is not defined for BigInt values. This is because a BigInt does not have a fixed width, so technically it does not have a "highest bit".

BigInts and numbers are not mutually replaceable — you cannot mix them in calculations.

This is because BigInt is neither a subset nor a superset of numbers. BigInts have higher precision than numbers when representing large integers, but cannot represent decimals, so implicit conversion on either side might lose precision. Use explicit conversion to signal whether you wish the operation to be a number operation or a BigInt one.

You can compare BigInts with numbers.

In addition to the comparison operators, which can be used on string values, the concatenation operator (+) concatenates two string values together, returning another string that is the union of the two operand strings.

For example,

The shorthand assignment operator += can also be used to concatenate strings.

The conditional operator is the only JavaScript operator that takes three operands. The operator can have one of two values based on a condition. The syntax is:

If condition is true, the operator has the value of val1 . Otherwise it has the value of val2 . You can use the conditional operator anywhere you would use a standard operator.

This statement assigns the value "adult" to the variable status if age is eighteen or more. Otherwise, it assigns the value "minor" to status .

The comma operator ( , ) evaluates both of its operands and returns the value of the last operand. This operator is primarily used inside a for loop, to allow multiple variables to be updated each time through the loop. It is regarded bad style to use it elsewhere, when it is not necessary. Often two separate statements can and should be used instead.

For example, if a is a 2-dimensional array with 10 elements on a side, the following code uses the comma operator to update two variables at once. The code prints the values of the diagonal elements in the array:

A unary operation is an operation with only one operand.

The delete operator deletes an object's property. The syntax is:

where object is the name of an object, property is an existing property, and propertyKey is a string or symbol referring to an existing property.

If the delete operator succeeds, it removes the property from the object. Trying to access it afterwards will yield undefined . The delete operator returns true if the operation is possible; it returns false if the operation is not possible.

Deleting array elements

Since arrays are just objects, it's technically possible to delete elements from them. This is, however, regarded as a bad practice — try to avoid it. When you delete an array property, the array length is not affected and other elements are not re-indexed. To achieve that behavior, it is much better to just overwrite the element with the value undefined . To actually manipulate the array, use the various array methods such as splice .

The typeof operator returns a string indicating the type of the unevaluated operand. operand is the string, variable, keyword, or object for which the type is to be returned. The parentheses are optional.

Suppose you define the following variables:

The typeof operator returns the following results for these variables:

For the keywords true and null , the typeof operator returns the following results:

For a number or string, the typeof operator returns the following results:

For property values, the typeof operator returns the type of value the property contains:

For methods and functions, the typeof operator returns results as follows:

For predefined objects, the typeof operator returns results as follows:

The void operator specifies an expression to be evaluated without returning a value. expression is a JavaScript expression to evaluate. The parentheses surrounding the expression are optional, but it is good style to use them to avoid precedence issues.

A relational operator compares its operands and returns a Boolean value based on whether the comparison is true.

The in operator returns true if the specified property is in the specified object. The syntax is:

where propNameOrNumber is a string, numeric, or symbol expression representing a property name or array index, and objectName is the name of an object.

The following examples show some uses of the in operator.

The instanceof operator returns true if the specified object is of the specified object type. The syntax is:

where objectName is the name of the object to compare to objectType , and objectType is an object type, such as Date or Array .

Use instanceof when you need to confirm the type of an object at runtime. For example, when catching exceptions, you can branch to different exception-handling code depending on the type of exception thrown.

For example, the following code uses instanceof to determine whether theDay is a Date object. Because theDay is a Date object, the statements in the if statement execute.

Basic expressions

All operators eventually operate on one or more basic expressions. These basic expressions include identifiers and literals , but there are a few other kinds as well. They are briefly introduced below, and their semantics are described in detail in their respective reference sections.

Use the this keyword to refer to the current object. In general, this refers to the calling object in a method. Use this either with the dot or the bracket notation:

Suppose a function called validate validates an object's value property, given the object and the high and low values:

You could call validate in each form element's onChange event handler, using this to pass it to the form element, as in the following example:

Grouping operator

The grouping operator ( ) controls the precedence of evaluation in expressions. For example, you can override multiplication and division first, then addition and subtraction to evaluate addition first.

You can use the new operator to create an instance of a user-defined object type or of one of the built-in object types. Use new as follows:

The super keyword is used to call functions on an object's parent. It is useful with classes to call the parent constructor, for example.

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Class Assignment Operators

I made the following operator overloading test:

The assignment operator behaves as-expected, outputting the address of the other instance.

Now, how would I actually assign something from the other instance? For example, something like this:

  • operator-overloading
  • assignment-operator

Maxpm's user avatar

  • You don't need either, but it still looks odd that you have an assignment operator and a destructor, but no copy constructor. As per the Rule of Three, if you need either, you'll likely need all three. –  sbi Commented Dec 22, 2010 at 14:54
  • @sbi Of course. This is just some test code, though. –  Maxpm Commented Dec 22, 2010 at 15:24
  • Still, reflexes kick in when I see that. I also noted that you pass a std::string object per copy instead of const reference. You might want to read this . –  sbi Commented Dec 22, 2010 at 15:32

5 Answers 5

The code you've shown would do it. No one would consider it to be a particularly good implementation, though.

This conforms to what is expected of an assignment operator:

BTW, you talk about "other class", but you have only one class, and multiple instances of that class.

Ben Voigt's user avatar

  • Ben, actually it would be better to provide a swap() member function and call that. Nevertheless, this is better than assigning. –  sbi Commented Dec 22, 2010 at 14:21

The traditional canonical form of the assignment operator looks like this:

(you don't want to invoke the copy constructor for assignment, too) and it returns a reference to *this .

A naive implementation would assign each data member individually:

(Note that this is exactly what the compiler-generated assignment operator would do, so it's pretty useless to overload it. I take it that this is for exercising, though.)

A better approach would be to employ the Copy-And-Swap idiom . (If you find GMan's answer too overwhelming, try mine , which is less exhaustive. :) ) Note that C&S employs the copy constructor and destructor to do assignment and therefore requires the object to be passed per copy, as you had in your question:

Community's user avatar

  • I know you know about copy-and-swap, why did you declare the parameter as a reference? –  Ben Voigt Commented Dec 22, 2010 at 13:51
  • @Ben: Thanks. I've added a note that, using c&s, the object should be copied. Old habits die hard, I guess. (Oh, and I'm not sure what's a "ninja edit", BTW.) –  sbi Commented Dec 22, 2010 at 13:56
  • In this case, it was a ninja edit because you made the changes Ben was suggesting as he was suggesting them. –  Bill Commented Dec 22, 2010 at 18:00

almost all said, a few notes:

  • check for self-assignment, i.e. if (&other != this) // assign
  • look here for an excellent guide on operator overloading

davka's user avatar

  • 1 If your assignment operator needs a check for self-assignment, chances are there's a better implementation. Good implementations (like Copy-And-Swap) don't need that test (which puts the burden of checking for the rare case on every assignment). –  sbi Commented Dec 22, 2010 at 14:06
  • 2 <shameless_plug> We also have an operator overloading FAQ here on SO now: stackoverflow.com/questions/4421706/operator-overloading . </shameless_plug> –  sbi Commented Dec 22, 2010 at 14:06
  • @sbi: thanks for the ref, I'll read it one day ;). The one I mention is short and easy for beginners, giving just bare essentials. I'll also read up the C&S one day, but as for self-test overhead - seems that C&S has an overhead of copying and in many cases memory allocation (if your class contains strings, vectors etc.), so it should have a "handle with care" label, isn't it? –  davka Commented Dec 22, 2010 at 14:21
  • 1 @davka: The one you linked to is questionable, though. Also, C&S has no overhead. I have explained why it doesn't. . In short: assignment is tearing down old state, and building up new state by copying data from another object. That's exactly what copy-constructor and destructor do, and C&S manages to employ them in the right order to be exception-safe. –  sbi Commented Dec 22, 2010 at 14:26
  • 1 @davka: When swapping, you allocate for the new data, copy the new data, swap old and new data, and deallocate the old data. When assigning, you deallocate the old data, allocate for the new data, and copy the data (and you pray allocation won't fail and catch you with your pants down). But swapping is supposed to be O(1) and non-throwing, so it doesn't factor into the runtime. (For example, with std::vector swapping will swap two pointers. Comparing to the O(N) of copying and the O(VeryLooong) of allocation, this is neglectable.) –  sbi Commented Dec 22, 2010 at 16:30

Traditionnaly the assignment operator and the copy constructor are defined passing a const reference, and not with a copy by value mechanism.

EDIT: I corrected because I had put code that didnt return the TestClass& (c.f. @sbi 's answer)

Stephane Rolland's user avatar

  • 1 The new common practice actually does pass the RHS by value. It's called the copy-and-swap idiom . –  Ben Voigt Commented Dec 22, 2010 at 13:50
  • And just an instictive automatic repulsion about RHS by value... ( without having looked a single second at the thourough SO subject about copy and swap idiom)... RHS by value while using polymorphism has meant such a hundred of bugs in my career... it will take me hours to be convinced to using RHS by value ;-) –  Stephane Rolland Commented Dec 22, 2010 at 14:12

You are correct about how to copy the contents from the other class. Simple objects can just be assigned using operator= .

However, be wary of cases where TestClass contains pointer members -- if you just assign the pointer using operator= , then both objects will have pointers pointing to the same memory, which may not be what you want. You may instead need to make sure you allocate some new memory and copy the pointed-to data into it so both objects have their own copy of the data. Remember you also need to properly deallocate the memory already pointed to by the assigned-to object before allocating a new block for the copied data.

By the way, you should probably declare your operator= like this:

This is the general convention used when overloading operator= . The return statement allows chaining of assignments (like a = b = c ) and passing the parameter by const reference avoids copying Other on its way into the function call.

Nick Meyer's user avatar

  • 1 The new common practice actually does pass the RHS by value. It's called the copy-and-swap idiom . –  Ben Voigt Commented Dec 22, 2010 at 13:51

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an assignment operator is used for assigning

C# Tutorial

C# examples, c# assignment operators, assignment operators.

Assignment operators are used to assign values to variables.

In the example below, we use the assignment operator ( = ) to assign the value 10 to a variable called x :

Try it Yourself »

The addition assignment operator ( += ) adds a value to a variable:

A list of all assignment operators:

Operator Example Same As Try it
= x = 5 x = 5
+= x += 3 x = x + 3
-= x -= 3 x = x - 3
*= x *= 3 x = x * 3
/= x /= 3 x = x / 3
%= x %= 3 x = x % 3
&= x &= 3 x = x & 3
|= x |= 3 x = x | 3
^= x ^= 3 x = x ^ 3
>>= x >>= 3 x = x >> 3
<<= x <<= 3 x = x << 3

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G-Fact 42 | Assign Value with If Statement in Python

In this video, we will explore how to assign values using the if statement in Python. The if statement is a fundamental control flow tool that allows for conditional execution of code, making Python a versatile and powerful language for various programming tasks. This tutorial is perfect for students, professionals, or anyone interested in enhancing their Python programming skills.

Why Use If Statements for Value Assignment?

Using if statements to assign values helps to:

  • Enhance code readability by clearly expressing conditional logic.
  • Improve code maintainability by reducing the need for multiple lines of code.
  • Allow for more dynamic and responsive programs by adapting to different conditions at runtime.

Key Concepts

  • Conditional statements that execute code blocks based on whether a condition is true or false.
  • Also known as ternary operators, they provide a concise way to perform conditional assignments.
  • Operators like "and," "or," and "not" used to combine or modify conditions.

Methods to Assign Values Using If Statements

  • Assign values based on simple conditions.
  • Provide alternative assignments when the if condition is false.
  • Handle multiple conditions by chaining multiple if-else statements.
  • Perform conditional assignments in a single line for compact code.

Practical Example

Example: Assigning Values with If Statements

Basic If Statement :

  • Define a condition and assign a value if the condition is true.

Using Else Statement :

  • Define a condition and provide an alternative value if the condition is false.

Using Elif Statement :

  • Handle multiple conditions using elif.

Using Ternary Operators :

  • Assign values using a compact if-else structure.

Practical Applications

  • Validate and assign default values based on conditions.
  • Process user inputs and provide feedback based on conditions.
  • Dynamically adjust settings based on various criteria.

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VIDEO

  1. JavaScript Logical Operator & Assignment Operator

  2. Operator used in C++ with live compilation

  3. 134 Part 1 Writing assignment operator and copy constructor

  4. 135 Part 2 Writing assignment operator and copy constructor

  5. #20. Assignment Operators in Java

  6. Core

COMMENTS

  1. Assignment Operators in Programming

    Assignment operators are used in programming to assign values to variables. We use an assignment operator to store and update data within a program. They enable programmers to store data in variables and manipulate that data. The most common assignment operator is the equals sign (=), which assigns the value on the right side of the operator to ...

  2. Assignment Operators in C

    Different types of assignment operators are shown below: 1. "=": This is the simplest assignment operator. This operator is used to assign the value on the right to the variable on the left. Example: a = 10; b = 20; ch = 'y'; 2. "+=": This operator is combination of '+' and '=' operators. This operator first adds the current ...

  3. Python's Assignment Operator: Write Robust Assignments

    To create a new variable or to update the value of an existing one in Python, you'll use an assignment statement. This statement has the following three components: A left operand, which must be a variable. The assignment operator ( =) A right operand, which can be a concrete value, an object, or an expression.

  4. Assignment Operators in Python

    Assignment Operator. Assignment Operators are used to assign values to variables. This operator is used to assign the value of the right side of the expression to the left side operand. Python. # Assigning values using # Assignment Operator a = 3 b = 5 c = a + b # Output print(c) Output. 8.

  5. Assignment operators

    for assignments to class type objects, the right operand could be an initializer list only when the assignment is defined by a user-defined assignment operator. removed user-defined assignment constraint. CWG 1538. C++11. E1 ={E2} was equivalent to E1 = T(E2) ( T is the type of E1 ), this introduced a C-style cast. it is equivalent to E1 = T{E2}

  6. C++ Assignment Operators

    Assignment Operators. Assignment operators are used to assign values to variables. In the example below, we use the assignment operator (=) to assign the value 10 to a variable called x: Example. int x = 10;

  7. Assignment operators

    The built-in assignment operators return the value of the object specified by the left operand after the assignment (and the arithmetic/logical operation in the case of compound assignment operators). The resultant type is the type of the left operand. The result of an assignment expression is always an l-value.

  8. Python Assignment Operators

    Python Assignment Operators. Assignment operators are used to assign values to variables: Operator. Example. Same As. Try it. =. x = 5. x = 5.

  9. 4.6: Assignment Operator

    The expression to the right of the assignment operator contains some identifier names. The program would fetch the values stored in those variables; add them together and get a value of 44; then assign the 44 to the total_students variable. As we have seen, assignment operators are used to assigning value to a variable.

  10. C Assignment Operators

    The assignment operators in C can both transform and assign values in a single operation. C provides the following assignment operators: | =. In assignment, the type of the right-hand value is converted to the type of the left-hand value, and the value is stored in the left operand after the assignment has taken place.

  11. C Programming Assignment Operators

    Assignment Operators in C are used to assign values to the variables. The left side operand is called a variable and the right side operand is the value. The value on the right side of the "=" is assigned to the variable on the left side of "=". In this C tutorial, we'll understand the types of C programming assignment operators with examples.

  12. Assignment (=)

    The assignment (=) operator is used to assign a value to a variable or property. The assignment expression itself has a value, which is the assigned value. This allows multiple assignments to be chained in order to assign a single value to multiple variables. Try it. Syntax. js. x = y

  13. Assignment operators

    In this article. The assignment operator = assigns the value of its right-hand operand to a variable, a property, or an indexer element given by its left-hand operand. The result of an assignment expression is the value assigned to the left-hand operand. The type of the right-hand operand must be the same as the type of the left-hand operand or implicitly convertible to it.

  14. Assignment Operators in C

    The value to be assigned forms the right-hand operand, whereas the variable to be assigned should be the operand to the left of the "=" symbol, which is defined as a simple assignment operator in C. In addition, C has several augmented assignment operators. The following table lists the assignment operators supported by the C language −

  15. Assignment Operators in C with Examples

    Assignment operators are used to assign value to a variable. The left side of an assignment operator is a variable and on the right side, there is a value, variable, or an expression. It computes the outcome of the right side and assign the output to the variable present on the left side. C supports following Assignment operators: 1.

  16. Assignment Operators In C++

    In C++, the assignment operator forms the backbone of many algorithms and computational processes by performing a simple operation like assigning a value to a variable. It is denoted by equal sign ( = ) and provides one of the most basic operations in any programming language that is used to assign some value to the variables in C++ or in other ...

  17. JavaScript Assignment

    Use the correct assignment operator that will result in x being 15 (same as x = x + y ). Start the Exercise. Well organized and easy to understand Web building tutorials with lots of examples of how to use HTML, CSS, JavaScript, SQL, Python, PHP, Bootstrap, Java, XML and more.

  18. Expressions and operators

    An assignment operator assigns a value to its left operand based on the value of its right operand. The simple assignment operator is equal (=), which assigns the value of its right operand to its left operand.That is, x = f() is an assignment expression that assigns the value of f() to x. There are also compound assignment operators that are shorthand for the operations listed in the ...

  19. What is Assignment Operator?

    Assignment Operator: An assignment operator is the operator used to assign a new value to a variable, property, event or indexer element in C# programming language. Assignment operators can also be used for logical operations such as bitwise logical operations or operations on integral operands and Boolean operands. Unlike in C++, assignment ...

  20. Java Assignment Operators with Examples

    variable operator value; Types of Assignment Operators in Java. The Assignment Operator is generally of two types. They are: 1. Simple Assignment Operator: The Simple Assignment Operator is used with the "=" sign where the left side consists of the operand and the right side consists of a value. The value of the right side must be of the same data type that has been defined on the left side.

  21. c++

    A user-declared copy assignment operator X::operator= is a non-static non-template member function of class X with exactly one parameter of type X, X&, const X&, volatile X& or const volatile X&. So for example: struct X {. int a; // an assignment operator which is not a copy assignment operator. X &operator=(int rhs) { a = rhs; return *this; }

  22. c++

    ClassName = Other.ClassName; return *this; } This is the general convention used when overloading operator=. The return statement allows chaining of assignments (like a = b = c) and passing the parameter by const reference avoids copying Other on its way into the function call. edited Dec 22, 2010 at 13:54.

  23. JavaScript Assignment Operators

    This operator is represented by x &&= y, and it is called the logical AND assignment operator. It assigns the value of y into x only if x is a truthy value. We use this operator x &&= y like this. Now break this expression into two parts, x && (x = y). If the value of x is true, then the statement (x = y) executes, and the v

  24. C# Assignment Operators

    Assignment Operators. Assignment operators are used to assign values to variables. In the example below, we use the assignment operator (=) to assign the value 10 to a variable called x: Example int x = 10;

  25. Assign Value with If Statement in Python

    Using Ternary Operators: Perform conditional assignments in a single line for compact code. Practical Example. Example: Assigning Values with If Statements. Basic If Statement: Define a condition and assign a value if the condition is true. Using Else Statement: Define a condition and provide an alternative value if the condition is false.