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Input/output in java.
Abstraction in java, encapsulation in java, polymorphism in java, interfaces in java.
Operators constitute the basic building block of any programming language. Java too provides many types of operators which can be used according to the need to perform various calculations and functions, be it logical, arithmetic, relational, etc. They are classified based on the functionality they provide.
Types of Operators:
This article explains all that one needs to know regarding Assignment Operators.
These operators are used to assign values to a variable. The left side operand of the assignment operator is a variable, and the right side operand of the assignment operator is a value. The value on the right side must be of the same data type of the operand on the left side. Otherwise, the compiler will raise an error. This means that the assignment operators have right to left associativity, i.e., the value given on the right-hand side of the operator is assigned to the variable on the left. Therefore, the right-hand side value must be declared before using it or should be a constant. The general format of the assignment operator is,
The Assignment Operator is generally of two types. They are:
1. Simple Assignment Operator: The Simple Assignment Operator is used with the “=” sign where the left side consists of the operand and the right side consists of a value. The value of the right side must be of the same data type that has been defined on the left side.
2. Compound Assignment Operator: The Compound Operator is used where +,-,*, and / is used along with the = operator.
Let’s look at each of the assignment operators and how they operate:
This is the most straightforward assignment operator, which is used to assign the value on the right to the variable on the left. This is the basic definition of an assignment operator and how it functions.
Syntax:
Example:
This operator is a compound of ‘+’ and ‘=’ operators. It operates by adding the current value of the variable on the left to the value on the right and then assigning the result to the operand on the left.
Note: The compound assignment operator in Java performs implicit type casting. Let’s consider a scenario where x is an int variable with a value of 5. int x = 5; If you want to add the double value 4.5 to the integer variable x and print its value, there are two methods to achieve this: Method 1: x = x + 4.5 Method 2: x += 4.5 As per the previous example, you might think both of them are equal. But in reality, Method 1 will throw a runtime error stating the “i ncompatible types: possible lossy conversion from double to int “, Method 2 will run without any error and prints 9 as output.
Method 1 will result in a runtime error stating “incompatible types: possible lossy conversion from double to int.” The reason is that the addition of an int and a double results in a double value. Assigning this double value back to the int variable x requires an explicit type casting because it may result in a loss of precision. Without the explicit cast, the compiler throws an error. Method 2 will run without any error and print the value 9 as output. The compound assignment operator += performs an implicit type conversion, also known as an automatic narrowing primitive conversion from double to int . It is equivalent to x = (int) (x + 4.5) , where the result of the addition is explicitly cast to an int . The fractional part of the double value is truncated, and the resulting int value is assigned back to x . It is advisable to use Method 2 ( x += 4.5 ) to avoid runtime errors and to obtain the desired output.
Same automatic narrowing primitive conversion is applicable for other compound assignment operators as well, including -= , *= , /= , and %= .
This operator is a compound of ‘-‘ and ‘=’ operators. It operates by subtracting the variable’s value on the right from the current value of the variable on the left and then assigning the result to the operand on the left.
This operator is a compound of ‘*’ and ‘=’ operators. It operates by multiplying the current value of the variable on the left to the value on the right and then assigning the result to the operand on the left.
This operator is a compound of ‘/’ and ‘=’ operators. It operates by dividing the current value of the variable on the left by the value on the right and then assigning the quotient to the operand on the left.
This operator is a compound of ‘%’ and ‘=’ operators. It operates by dividing the current value of the variable on the left by the value on the right and then assigning the remainder to the operand on the left.
Similar reads.
Ternary operator condition, ternary operator values, ternary operator as null check, ternary operator as type check, ternary operator as max function, ternary operator as min function, ternary operator as abs function, chained ternary operators.
Jakob Jenkov |
The Java ternary operator functions like a simplified Java if statement. The ternary operator consists of a condition that evaluates to either true or false , plus a value that is returned if the condition is true and another value that is returned if the condition is false . Here is a simple Java ternary operator example:
We will dissect this ternary operator example in the rest of this Java ternary operator tutorial.
In case you prefer video, I have a video version of this tutorial here:
The ternary operator part of the above statement is this part:
The condition part of the above ternary operator expression is this part:
The condition is a Java expression that evaluates to either true or false . The above condition will evaluate to true if the case variable equals the Java String value uppercase , and to false if not.
The condition can be any Java expression that evaluates to a boolean value, just like the expressions you can use inside an if - statement or while loop.
The condition part of a ternary operator is followed by a question mark ( ? ). After the question mark are the two values the ternary operator can return, separated by a colon ( : ). The values part of the ternary operator shown earlier is:
The values part consists of two values. The first value is returned if the condition parts (see above) evaluates to true . The second value is returned if the condition part evaluates to false .
In the example above, if case.equals("uppercase") evaluates to true then the ternary operator expression as a whole returns the String value JOHN . If case.equals("uppercase") evaluates to false then the ternary operator expression as a whole returns the String value john . That means, that the String variable name will end up having the value JOHN or john depending on whether the expression case.equals("uppercase") evaluates to true or false .
The values returned can be the result of any Java expression that returns a value that can be assigned to the variable at the beginning of the statement. Because the Java variable at the beginning of the ternary operator example at the top of this article is of type String, then the values returned by the values part must be of type String.
You can use the Java ternary operator as a shorthand for null checks before calling a method on an object. Here is an example:
This is equivalent to, but shorter than this code:
As you can see, both of these code examples avoid calling object.getValue() if the object reference is null , but the first code example is a bit shorter and more elegant.
It is also possible to use the Java ternary operator as a type check. Here is an example of using the Java ternary operator as a type check:
Notice how the example uses two ternary operator statements after each other. The first checks if the object returned by the getTheObject() method is an instance of Integer or Long, and then casts the theObj reference to either Integer or Long, and call either the intValue() or longValue()
You can achieve the same functionality as the Java Math max() function using a Java ternary operator. Here is an example of achieving the Math.max() functionality using a Java ternary operator:
Notice how the ternary operator conditions checks if the val1 value is larger than or equal to the val2 value. If it is, the ternary operator returns the val1 value. Else it returns the val2 value.
The Java ternary operator can also be used to achieve the same effect as the Java Math min() function . Here is an example of achieving the Math.min() functionality using a Java ternary operator:
Notice how the ternary operator conditions checks if the val1 value is smaller than or equal to the val2 value. If it is, the ternary operator returns the val1 value. Else it returns the val2 value.
The Java ternary operator can also be used to achieve the same effect as the Java Math abs() function . Here is an example of achieving the Math.abs() functionality using a Java ternary operator:
Notice how the ternary operator conditions checks if the val1 value is larger than or equal to 0. If it is, the ternary operator returns the val1 value. Else it returns -val1 , which corresponds to negating a negative number, which makes it positive.
It is possible to chain more than one Java ternary operator together. You do so by having one of the values returned by the ternary operator be another ternary operator. Here is an example of a chained ternary operator in Java:
Notice how the first ternary operator condition checks if the input String is null . If so, the first ternary operator returns 0 immediately. If the input String is not null , the first ternary operator returns the value of the second ternary operator. The second ternary operator checks if the input String is equal to the empty String. If it is, the second ternary operator returns 0 immediately. If the input String is not equal to the empty String, the second ternary operator returns the value of Integer.parseInt(input) .
You can chain and nest Java ternary operators as much as you want, as long as each ternary operator returns a single value, and each ternary operator is used in place of a single value (the Java ternary operator is an expression, and is thus evaluated to a single value).
Of course you could have simplified the above ternary operator example. Instead of chaining the ternary operators you could have combined the two conditions that return 0 into a single condition, like this:
However, this is only possible because the value null and empty string both return the same value (0). Anyways, the point was to show you how to chain the Java ternary operator . That is why the example was written the way it was.
Jakob Jenkov |
This chapter describes JavaScript's expressions and operators, including assignment, comparison, arithmetic, bitwise, logical, string, ternary and more.
At a high level, an expression is a valid unit of code that resolves to a value. There are two types of expressions: those that have side effects (such as assigning values) and those that purely evaluate .
The expression x = 7 is an example of the first type. This expression uses the = operator to assign the value seven to the variable x . The expression itself evaluates to 7 .
The expression 3 + 4 is an example of the second type. This expression uses the + operator to add 3 and 4 together and produces a value, 7 . However, if it's not eventually part of a bigger construct (for example, a variable declaration like const z = 3 + 4 ), its result will be immediately discarded — this is usually a programmer mistake because the evaluation doesn't produce any effects.
As the examples above also illustrate, all complex expressions are joined by operators , such as = and + . In this section, we will introduce the following operators:
Comparison operators, arithmetic operators, bitwise operators, logical operators, bigint operators, string operators, conditional (ternary) operator, comma operator, unary operators, relational operators.
These operators join operands either formed by higher-precedence operators or one of the basic expressions . A complete and detailed list of operators and expressions is also available in the reference .
The precedence of operators determines the order they are applied when evaluating an expression. For example:
Despite * and + coming in different orders, both expressions would result in 7 because * has precedence over + , so the * -joined expression will always be evaluated first. You can override operator precedence by using parentheses (which creates a grouped expression — the basic expression). To see a complete table of operator precedence as well as various caveats, see the Operator Precedence Reference page.
JavaScript has both binary and unary operators, and one special ternary operator, the conditional operator. A binary operator requires two operands, one before the operator and one after the operator:
For example, 3 + 4 or x * y . This form is called an infix binary operator, because the operator is placed between two operands. All binary operators in JavaScript are infix.
A unary operator requires a single operand, either before or after the operator:
For example, x++ or ++x . The operator operand form is called a prefix unary operator, and the operand operator form is called a postfix unary operator. ++ and -- are the only postfix operators in JavaScript — all other operators, like ! , typeof , etc. are prefix.
An assignment operator assigns a value to its left operand based on the value of its right operand. The simple assignment operator is equal ( = ), which assigns the value of its right operand to its left operand. That is, x = f() is an assignment expression that assigns the value of f() to x .
There are also compound assignment operators that are shorthand for the operations listed in the following table:
Name | Shorthand operator | Meaning |
---|---|---|
If an expression evaluates to an object , then the left-hand side of an assignment expression may make assignments to properties of that expression. For example:
For more information about objects, read Working with Objects .
If an expression does not evaluate to an object, then assignments to properties of that expression do not assign:
In strict mode , the code above throws, because one cannot assign properties to primitives.
It is an error to assign values to unmodifiable properties or to properties of an expression without properties ( null or undefined ).
For more complex assignments, the destructuring assignment syntax is a JavaScript expression that makes it possible to extract data from arrays or objects using a syntax that mirrors the construction of array and object literals.
Without destructuring, it takes multiple statements to extract values from arrays and objects:
With destructuring, you can extract multiple values into distinct variables using a single statement:
In general, assignments are used within a variable declaration (i.e., with const , let , or var ) or as standalone statements.
However, like other expressions, assignment expressions like x = f() evaluate into a result value. Although this result value is usually not used, it can then be used by another expression.
Chaining assignments or nesting assignments in other expressions can result in surprising behavior. For this reason, some JavaScript style guides discourage chaining or nesting assignments . Nevertheless, assignment chaining and nesting may occur sometimes, so it is important to be able to understand how they work.
By chaining or nesting an assignment expression, its result can itself be assigned to another variable. It can be logged, it can be put inside an array literal or function call, and so on.
The evaluation result matches the expression to the right of the = sign in the "Meaning" column of the table above. That means that x = f() evaluates into whatever f() 's result is, x += f() evaluates into the resulting sum x + f() , x **= f() evaluates into the resulting power x ** f() , and so on.
In the case of logical assignments, x &&= f() , x ||= f() , and x ??= f() , the return value is that of the logical operation without the assignment, so x && f() , x || f() , and x ?? f() , respectively.
When chaining these expressions without parentheses or other grouping operators like array literals, the assignment expressions are grouped right to left (they are right-associative ), but they are evaluated left to right .
Note that, for all assignment operators other than = itself, the resulting values are always based on the operands' values before the operation.
For example, assume that the following functions f and g and the variables x and y have been declared:
Consider these three examples:
y = x = f() is equivalent to y = (x = f()) , because the assignment operator = is right-associative . However, it evaluates from left to right:
y = [ f(), x = g() ] also evaluates from left to right:
x[f()] = g() also evaluates from left to right. (This example assumes that x is already assigned to some object. For more information about objects, read Working with Objects .)
Chaining assignments or nesting assignments in other expressions can result in surprising behavior. For this reason, chaining assignments in the same statement is discouraged .
In particular, putting a variable chain in a const , let , or var statement often does not work. Only the outermost/leftmost variable would get declared; other variables within the assignment chain are not declared by the const / let / var statement. For example:
This statement seemingly declares the variables x , y , and z . However, it only actually declares the variable z . y and x are either invalid references to nonexistent variables (in strict mode ) or, worse, would implicitly create global variables for x and y in sloppy mode .
A comparison operator compares its operands and returns a logical value based on whether the comparison is true. The operands can be numerical, string, logical, or object values. Strings are compared based on standard lexicographical ordering, using Unicode values. In most cases, if the two operands are not of the same type, JavaScript attempts to convert them to an appropriate type for the comparison. This behavior generally results in comparing the operands numerically. The sole exceptions to type conversion within comparisons involve the === and !== operators, which perform strict equality and inequality comparisons. These operators do not attempt to convert the operands to compatible types before checking equality. The following table describes the comparison operators in terms of this sample code:
Operator | Description | Examples returning true |
---|---|---|
( ) | Returns if the operands are equal. |
|
( ) | Returns if the operands are not equal. | |
( ) | Returns if the operands are equal and of the same type. See also and . | |
( ) | Returns if the operands are of the same type but not equal, or are of different type. | |
( ) | Returns if the left operand is greater than the right operand. | |
( ) | Returns if the left operand is greater than or equal to the right operand. | |
( ) | Returns if the left operand is less than the right operand. | |
( ) | Returns if the left operand is less than or equal to the right operand. |
Note: => is not a comparison operator but rather is the notation for Arrow functions .
An arithmetic operator takes numerical values (either literals or variables) as their operands and returns a single numerical value. The standard arithmetic operators are addition ( + ), subtraction ( - ), multiplication ( * ), and division ( / ). These operators work as they do in most other programming languages when used with floating point numbers (in particular, note that division by zero produces Infinity ). For example:
In addition to the standard arithmetic operations ( + , - , * , / ), JavaScript provides the arithmetic operators listed in the following table:
Operator | Description | Example |
---|---|---|
( ) | Binary operator. Returns the integer remainder of dividing the two operands. | 12 % 5 returns 2. |
( ) | Unary operator. Adds one to its operand. If used as a prefix operator ( ), returns the value of its operand after adding one; if used as a postfix operator ( ), returns the value of its operand before adding one. | If is 3, then sets to 4 and returns 4, whereas returns 3 and, only then, sets to 4. |
( ) | Unary operator. Subtracts one from its operand. The return value is analogous to that for the increment operator. | If is 3, then sets to 2 and returns 2, whereas returns 3 and, only then, sets to 2. |
( ) | Unary operator. Returns the negation of its operand. | If is 3, then returns -3. |
( ) | Unary operator. Attempts to , if it is not already. | returns . returns . |
( ) | Calculates the to the power, that is, | returns . returns . |
A bitwise operator treats their operands as a set of 32 bits (zeros and ones), rather than as decimal, hexadecimal, or octal numbers. For example, the decimal number nine has a binary representation of 1001. Bitwise operators perform their operations on such binary representations, but they return standard JavaScript numerical values.
The following table summarizes JavaScript's bitwise operators.
Operator | Usage | Description |
---|---|---|
Returns a one in each bit position for which the corresponding bits of both operands are ones. | ||
Returns a zero in each bit position for which the corresponding bits of both operands are zeros. | ||
Returns a zero in each bit position for which the corresponding bits are the same. [Returns a one in each bit position for which the corresponding bits are different.] | ||
Inverts the bits of its operand. | ||
Shifts in binary representation bits to the left, shifting in zeros from the right. | ||
Shifts in binary representation bits to the right, discarding bits shifted off. | ||
Shifts in binary representation bits to the right, discarding bits shifted off, and shifting in zeros from the left. |
Conceptually, the bitwise logical operators work as follows:
For example, the binary representation of nine is 1001, and the binary representation of fifteen is 1111. So, when the bitwise operators are applied to these values, the results are as follows:
Expression | Result | Binary Description |
---|---|---|
Note that all 32 bits are inverted using the Bitwise NOT operator, and that values with the most significant (left-most) bit set to 1 represent negative numbers (two's-complement representation). ~x evaluates to the same value that -x - 1 evaluates to.
The bitwise shift operators take two operands: the first is a quantity to be shifted, and the second specifies the number of bit positions by which the first operand is to be shifted. The direction of the shift operation is controlled by the operator used.
Shift operators convert their operands to thirty-two-bit integers and return a result of either type Number or BigInt : specifically, if the type of the left operand is BigInt , they return BigInt ; otherwise, they return Number .
The shift operators are listed in the following table.
Operator | Description | Example |
---|---|---|
( ) | This operator shifts the first operand the specified number of bits to the left. Excess bits shifted off to the left are discarded. Zero bits are shifted in from the right. | yields 36, because 1001 shifted 2 bits to the left becomes 100100, which is 36. |
( ) | This operator shifts the first operand the specified number of bits to the right. Excess bits shifted off to the right are discarded. Copies of the leftmost bit are shifted in from the left. | yields 2, because 1001 shifted 2 bits to the right becomes 10, which is 2. Likewise, yields -3, because the sign is preserved. |
( ) | This operator shifts the first operand the specified number of bits to the right. Excess bits shifted off to the right are discarded. Zero bits are shifted in from the left. | yields 4, because 10011 shifted 2 bits to the right becomes 100, which is 4. For non-negative numbers, zero-fill right shift and sign-propagating right shift yield the same result. |
Logical operators are typically used with Boolean (logical) values; when they are, they return a Boolean value. However, the && and || operators actually return the value of one of the specified operands, so if these operators are used with non-Boolean values, they may return a non-Boolean value. The logical operators are described in the following table.
Operator | Usage | Description |
---|---|---|
( ) | Returns if it can be converted to ; otherwise, returns . Thus, when used with Boolean values, returns if both operands are true; otherwise, returns . | |
( ) | Returns if it can be converted to ; otherwise, returns . Thus, when used with Boolean values, returns if either operand is true; if both are false, returns . | |
( ) | Returns if its single operand that can be converted to ; otherwise, returns . |
Examples of expressions that can be converted to false are those that evaluate to null, 0, NaN, the empty string (""), or undefined.
The following code shows examples of the && (logical AND) operator.
The following code shows examples of the || (logical OR) operator.
The following code shows examples of the ! (logical NOT) operator.
As logical expressions are evaluated left to right, they are tested for possible "short-circuit" evaluation using the following rules:
The rules of logic guarantee that these evaluations are always correct. Note that the anything part of the above expressions is not evaluated, so any side effects of doing so do not take effect.
Note that for the second case, in modern code you can use the Nullish coalescing operator ( ?? ) that works like || , but it only returns the second expression, when the first one is " nullish ", i.e. null or undefined . It is thus the better alternative to provide defaults, when values like '' or 0 are valid values for the first expression, too.
Most operators that can be used between numbers can be used between BigInt values as well.
One exception is unsigned right shift ( >>> ) , which is not defined for BigInt values. This is because a BigInt does not have a fixed width, so technically it does not have a "highest bit".
BigInts and numbers are not mutually replaceable — you cannot mix them in calculations.
This is because BigInt is neither a subset nor a superset of numbers. BigInts have higher precision than numbers when representing large integers, but cannot represent decimals, so implicit conversion on either side might lose precision. Use explicit conversion to signal whether you wish the operation to be a number operation or a BigInt one.
You can compare BigInts with numbers.
In addition to the comparison operators, which can be used on string values, the concatenation operator (+) concatenates two string values together, returning another string that is the union of the two operand strings.
For example,
The shorthand assignment operator += can also be used to concatenate strings.
The conditional operator is the only JavaScript operator that takes three operands. The operator can have one of two values based on a condition. The syntax is:
If condition is true, the operator has the value of val1 . Otherwise it has the value of val2 . You can use the conditional operator anywhere you would use a standard operator.
This statement assigns the value "adult" to the variable status if age is eighteen or more. Otherwise, it assigns the value "minor" to status .
The comma operator ( , ) evaluates both of its operands and returns the value of the last operand. This operator is primarily used inside a for loop, to allow multiple variables to be updated each time through the loop. It is regarded bad style to use it elsewhere, when it is not necessary. Often two separate statements can and should be used instead.
For example, if a is a 2-dimensional array with 10 elements on a side, the following code uses the comma operator to update two variables at once. The code prints the values of the diagonal elements in the array:
A unary operation is an operation with only one operand.
The delete operator deletes an object's property. The syntax is:
where object is the name of an object, property is an existing property, and propertyKey is a string or symbol referring to an existing property.
If the delete operator succeeds, it removes the property from the object. Trying to access it afterwards will yield undefined . The delete operator returns true if the operation is possible; it returns false if the operation is not possible.
Since arrays are just objects, it's technically possible to delete elements from them. This is, however, regarded as a bad practice — try to avoid it. When you delete an array property, the array length is not affected and other elements are not re-indexed. To achieve that behavior, it is much better to just overwrite the element with the value undefined . To actually manipulate the array, use the various array methods such as splice .
The typeof operator returns a string indicating the type of the unevaluated operand. operand is the string, variable, keyword, or object for which the type is to be returned. The parentheses are optional.
Suppose you define the following variables:
The typeof operator returns the following results for these variables:
For the keywords true and null , the typeof operator returns the following results:
For a number or string, the typeof operator returns the following results:
For property values, the typeof operator returns the type of value the property contains:
For methods and functions, the typeof operator returns results as follows:
For predefined objects, the typeof operator returns results as follows:
The void operator specifies an expression to be evaluated without returning a value. expression is a JavaScript expression to evaluate. The parentheses surrounding the expression are optional, but it is good style to use them to avoid precedence issues.
A relational operator compares its operands and returns a Boolean value based on whether the comparison is true.
The in operator returns true if the specified property is in the specified object. The syntax is:
where propNameOrNumber is a string, numeric, or symbol expression representing a property name or array index, and objectName is the name of an object.
The following examples show some uses of the in operator.
The instanceof operator returns true if the specified object is of the specified object type. The syntax is:
where objectName is the name of the object to compare to objectType , and objectType is an object type, such as Date or Array .
Use instanceof when you need to confirm the type of an object at runtime. For example, when catching exceptions, you can branch to different exception-handling code depending on the type of exception thrown.
For example, the following code uses instanceof to determine whether theDay is a Date object. Because theDay is a Date object, the statements in the if statement execute.
All operators eventually operate on one or more basic expressions. These basic expressions include identifiers and literals , but there are a few other kinds as well. They are briefly introduced below, and their semantics are described in detail in their respective reference sections.
Use the this keyword to refer to the current object. In general, this refers to the calling object in a method. Use this either with the dot or the bracket notation:
Suppose a function called validate validates an object's value property, given the object and the high and low values:
You could call validate in each form element's onChange event handler, using this to pass it to the form element, as in the following example:
The grouping operator ( ) controls the precedence of evaluation in expressions. For example, you can override multiplication and division first, then addition and subtraction to evaluate addition first.
You can use the new operator to create an instance of a user-defined object type or of one of the built-in object types. Use new as follows:
The super keyword is used to call functions on an object's parent. It is useful with classes to call the parent constructor, for example.
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I was wondering if there is a way to make the first two lines of the following code a one-liner in Java, so that object is declared, assigned and null checked in one line:
If you don't mind having the scope of the object variable being confined to the code in the curly brackets, then you can do this:
that one isn't too far off from the typical thing we do when reading a file, like this:
or alternatively as suggested by rzwitserloot:
that way it polls only once, and omitting a break in the body of the loop does no harm. Nulling out the object in the increment makes sure the loop terminates after the first pass.
It is kind of abusive having a for loop where you have no intention of looping. I would stay with the multi-line version you started with.
But if you are polling, usually you need a loop anyway.
May not too nice looking:
So you might have a better opinion of the straight:
The condition is slightly contrived. Therefore, it's hard to meet the requirement without misusing something, like hiding a null -check with optional , which isn't intended for that purpose.
Actually, the following code will be both the most simple and expressive:
Elimination of a single line will have a cost - the readability of code.
The approach I came up with is to use Stream.ofNullable() which will produce an empty stream if the provided argument is null . Then turn the stream into an iterator and invoke forEachRemaining() on it. This method expects a Supplier , and you can define it on the spot by placing the logic from the if -statement, or separately.
Note : forEach() method defined by the Stream interface isn't used here deliberately in order to be aligned with the guidelines of the Stream API documentation in regard to side-effects . And an Iterator is being used instead because there's no such requirements for its method forEachRemaining() .
Turn your poll() into a supplier and pretend you're working in a language that encourages monkey patching
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June 26th, 2024 0 2
In the previous part of this blog series , we explored the foundational concepts and purpose of scalar replacement (SR) in OpenJDK, laying the groundwork for understanding how this optimization can boost the performance of Java applications. Now, in the second installment of the series, we shift our focus to the specific enhancements that we have introduced to the SR implementation, highlighting how it lifts the constraints identified in the original SR implementation in the C2 compiler.
Listing 1 shows a version of the CompositeChecksum method that’s slightly different from the previous one. In this version, there is a check to see if the message that we obtained from the list is null or not. If it is null, it creates a message object with the Clear string as payload; otherwise, it just creates the message object using the msg payload. This is quite a simple piece of code and a somewhat common pattern to write, however before our work to improve C2 scalar replacement, C2 would not scalar replace the Message objects in cases like this.
Listing 1: The CompositeChecksum control flow merge version.
To understand why this is a more complicated scenario for scalar replacing the objects, let us see how C2 represents the method shown in Listing 2 , which is basically the first line of the loop in Listing 1. In the method two Message objects are allocated in different branches of an “ if ” but only a single field of one of the objects is later used.
Listing 2: A simple method with an allocation merge.
From C2’s “perspective” there is more than one place (allocation site) where the object that m will eventually reference may be allocated. To be more precise, the variable m will reference the object allocated in the then block or the object allocated in the else block of the conditional. Note that this is a simple example where there are only two allocation sites; in practice, there may be many places where an object is assigned to the same reference. There are other cases where you would expect C2 to scalar replace objects, but it does not do so. However, the allocation merge issue was the most prominent at the time that we started our investigation. See this article where we discuss those cases: HotSpot Escape Analysis and Scalar Replacement Status .
A detailed explanation of why C2 was not scalar replacing objects in such a code pattern is a topic for a more technical compiler-related blog post. However, just to give an idea why this is a complicated piece of code to optimize, consider these points:
Another complicating factor is the approach used by C2 to represent the code of the method while compiling it. C2 uses a concept called sea-of-nodes to represent methods internally. That representation has a property called Static Single-Assignment (SSA) which basically means that every piece of data (variable, object, etc.) can only be created in one specific point in the method. One way of making sure that this property is maintained is by labelling every piece of data in the method with a version number. You can imagine a version as roughly the line number of where the data is created. If the data (variable, object, etc.) can be created in more than one place it will have different versions . At some points in the method, it will be necessary to “merge” the versions of the variables and to do that a thing called a Phi function or Phi node is used. When the compiler is parsing a method, and it notes that a variable can point to more than one version of data, it will insert a Phi node that will represent all data versions that the variable can point to.
Figure 1 shows a partial illustration of how C2 will represent the method shown in Listing 2. In this illustration rectangles and squares represent instructions in the compiler internal representation, while arrows connecting these instructions means that the target of the arrow uses data created by the source of the arrow. The two Allocate nodes represent instructions used to allocate memory regions for each of the two allocation sites in the method. The CheckCastPP nodes represent instructions to cast the pointers to the allocated memory regions to pointers to actual Message objects. Note that this is how the compiler represents the method, it does not mean that both object allocations will always happen – it only means that they can happen.
In our illustration C2 inserted the Phi node to represent the fact that the variable m can point to an object allocated in one of two different allocation sites. This Phi node is what we were referring to earlier as Allocation Merge. The Phi node itself is also versioned and so the instructions after it, in this case, refer to a single version. Just for completeness, the AddP instruction computes the address of a field of an object, the Load instruction fetches data from that field, and the Return instruction represents returning some data to the caller of the method.
Figure 1: How C2 internally represents part of the whichPayload method.
Scalar replacement, however, needs to know exactly which object is being used at every point where it needs to patch the code. If there is ambiguity, or a Phi node is present, that involves the object that we want to scalar replace then we need to use a more complex algorithm to decide which object it should use and moreover to patch the code of the method .
We tried different approaches but, in the end, it turns out that the most obvious solution was the easiest one to implement and the one that performed better in the benchmarks. The idea is very simple: instead of using the conditional to only decide which object we should load the field from, we replicate the field load itself inside the branches of the conditional so that every branch has a field load and then the Phi node is used to represent that we can use either of the field loads, not either of the objects.
Figure 2: How we solved the allocation merge problem.
Figure 2 shows an illustration of what I am referring to and Listing 3 shows the Java version of it. Note that there are 2 field loads, one for each object, and the Phi node now uses the values loaded from each of the objects. So now what we are doing is using the Phi node to decide which of the loaded values we should return, not which of the objects we should load the field from. After that transformation, the earlier scalar replacement logic in C2 can scalar replace both objects represented at the top because the objects themselves are not used by Phi nodes. Listing 4 shows the code after scalar replacement and after other optimizations kick in to just simplify the code.
Listing 3: Merging field loads instead of objects.
As I mentioned earlier, the idea was simple. However, as expected the implementation was the most difficult part. I showed just the overall idea that we used to solve the problem and the simplest cases where objects are used only to load a single field. In practice there are many more different use cases that we need to handle. The most obvious one is when you are loading several fields from the objects or storing values on these fields, as well as a mix of these operations. Other use cases, like the objects being used as a Monitor, also must be considered. Not only was the way that the objects are being used a challenge but getting the representation of the method updated correctly was particularly challenging. In practice these representations can have thousands of nodes. It is also necessary to cooperate with other optimizations that change the representation before and after scalar replacement.
Two other big challenges were the handling of the optimizations, like what happens when compiled code is executing and something happens that needs to cause the execution of the method to go to the interpreter. That was something that needed a lot of work and we had to do it before everything else that we worked on. The other major challenge was updating and/or traversing the memory graph. By that I mean which value I should use when I scalar replace an object in the example that I showed earlier – the field loads and the use of the data were very close, but in a bigger method these things can be very far apart so you need to traverse the graph and find the right node that has the correct value that you should use for the field. Of course, we should not break any of the existing code, especially not the existing scalar replacement code.
These improvements are enabled by default in OpenJDK Tip and Microsoft Build of OpenJDK versions 11, 17 and 21. To use them, download our JDK and launch your application as you normally would! If you want to disable the optimization, let’s say for benchmarking purposes, or because you found an issue, you can do so by adding these options to the JVM launch configuration: -XX:+UnlockDiagnosticVMOptions –XX:-ReduceAllocationMerges .
In summary, by transforming object allocation merges into merges of object fields, we make it possible for the C2 compiler to scalar replace the objects and also perform additional optimizations to the code. These enhancements make applications run smoother and faster, using resources more effectively. In the final part of this series, we’ll share the results of our work and how these changes positively impact application performance.
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Last updated: January 8, 2024
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In this tutorial, we’ll explore different ways to initialize a Java ArrayList with all values null or zero. We can also play with the initializations as we like and initialize the lists with different numerical values or objects.
When thinking about the problem of initializing the ArrayList with a desired value or object, the first solution that comes to our mind is using a simple for loop. And rightfully so, this is a straightforward and viable solution:
We declare an empty ArrayList and use the add() method for a loop.
Another method, maybe not so well-known, would be to use one of the constructors of the ArrayList class. This takes as an argument a collection and constructs a new ArrayList containing the elements of the specified list in the order the collection’s iterator returns them. To provide the desired list to our constructor, we’ll use the nCopies() function of the Collections class . This function takes as arguments the item and the number of copies needed. We can also write a unit test to check that our constructor works appropriately:
We’ll check if the list has the desired number of elements and if all are equal to our demanded value. There are multiple ways to check if the elements of a list are all the same . For our example, we use the allMatch() function of the Java Stream API .
In the previous example, we used the Java Stream API to determine if we initialized the list correctly. But, the Java Stream is capable of much more. We can use the static function generate() to produce an infinite amount of elements based on a supplier:
The limit() function takes as an argument a number. This represents the number of elements the stream should be limited to, and the method returns a new Stream consisting of objects picked from the original stream.
We can initialize the list with a desired numeric value using the IntStream class. This is a class derived from the BaseStream , like the Stream interface. This implies that this class is capable of most things that the Stream class is capable of. This class let us create a stream of primitive numbers. Then we use the boxed() function to wrap the primitives to objects. After that, we can easily collect all the numbers generated:
We should also consider that this method works only to insert primitive numbers. So, we can’t use this method to initialize the list with null values.
The asList() is a method of java.util.Arrays class. Using this method, we can convert an array to a collection. So, for this method, we should initialize an array. Because our array contains only null values at the initialization, we use the method fill() to populate it with our desired value, 0, in our case. This method works like nCopies() , populating our array with the value given as a parameter. After filling the array with zeros, we can finally convert it to a list using the toList() function:
In this example, we should consider that we got a List as a result and not an ArrayList . And if we try to add a new element to the list, we’ll get an UnsupportedOperationException . This problem can be solved easily using the method presented in the previous section. We need to convert the List into an ArrayList . And we can do this by changing the integerList declaration into:
Also, we can make this method add null values to our list just by removing the fill() method call. As said before, arrays are initialized with null values by default.
Like the ArrayList class, the Java Vector class represents a growable array of objects. In addition, Vector is a Java legacy class that implements the List interface. So we can easily cast it to a list. However, despite all the similarities between the two entities, they’re different and have different use cases. A rather significant difference is that the Vector class has all methods synchronized.
The advantage of the Vector in our problem is that it can be initialized with any number of elements. Besides this, all its elements will be null by default:
We use the function setSize() to initialize the Vector with the desired number of elements. After that, the Vector will fill itself with null values. We must consider that this method only helps us if we want to insert null values in our list.
We can also transform the list to an ArrayList by using the constructor of the ArrayList class like in the previous examples or by using the method addAll() to add all elements in our newly initialized empty ArrayList .
In this quick tutorial, we’ve explored all the alternatives when we need to initialize an ArrayList with null or 0 values. In particular, we went through examples using streams, arrays, vectors, or sample loops.
As usual, you can find all the code samples over on GitHub .
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Try this: this.approved_by = IsNullOrEmpty(planRec.approved_by) ? string.Empty : planRec.approved_by.toString(); You can also use the null-coalescing operator as other have said - since no one has given an example that works with your code here is one:
5. Method 4 is far and away the best as it clearly indicates what will happen and uses the minimum of code. Method 3 is just wrong on every level. You know the item may be null so it's not an exceptional situation it's something you should check for. Method 2 is just making it more complicated than it needs to be.
This causes a NullPointerException at line 6. So, accessing any field, method, or index of a null object causes a NullPointerException, as can be seen from the examples above. A common way of avoiding the NullPointerException is to check for null: public void doSomething() {. String result = doSomethingElse();
Returns an Optional describing the given value, if non-null, otherwise returns an empty Optional.¹. The returned value from this method will never be null. If it is null, the returned value will be Optional.empty(). This way, if the result of this method is used somewhere else, there will be no chance of getting a NPE.
null is a special type that has only one possible value. In other words, the set of possible values has only one element. This characteristic alone makes the null type very peculiar. Normally, the whole purpose of variables is that they can assume different values. There's only one null reference, so a variable of the null type could only ...
Another option is to use the utility class ObjectUtils from the Apache commons-lang3 library. The ObjectUtils's allNull() method has a generic API that handles any type and number of parameters. That method receives an array of Objects and returns true if all values in that array are null.. Otherwise, return false.Let's first add the latest version of the commons-lang3 dependency to our ...
In order to check a null string, we have some predefined methods of string. Let's take some examples of different data types to understand how we can check whether they are null or not. String. In Java, String can be null, empty, or blank, and each one of them is distinct. 1. An empty string is a string object having some value, but its length ...
Examples like these have led a lot of the Java community to declare that Optional.get is a Code Smell.. A Better Way Other languages like Groovy and C# have a nice null-conditional operator that allows the programmer to specify that a chain of references might contain a null somewhere along the way, and a natural way to deal with that is to just short-circuit the chain of calls and result in a ...
Java 8 introduced the Optional class to make handling of nulls less error-prone. For example, the following program to pick the lucky name has a null check as: 12. 1. public static final List ...
Another way to check for null values in Java 8 is to use the Objects.requireNonNull () method. This method throws a NullPointerException if the passed reference is null. Here's an example: Objects.requireNonNull (myObject, "myObject must not be null"); // handle non-null case. Objects.requireNonNull (myObject, "myObject must not be null ...
Note: The compound assignment operator in Java performs implicit type casting. Let's consider a scenario where x is an int variable with a value of 5. int x = 5; If you want to add the double value 4.5 to the integer variable x and print its value, there are two methods to achieve this: Method 1: x = x + 4.5. Method 2: x += 4.5.
As you can see, both of these code examples avoid calling object.getValue() if the object reference is null, but the first code example is a bit shorter and more elegant. Ternary Operator as Type Check. It is also possible to use the Java ternary operator as a type check. Here is an example of using the Java ternary operator as a type check:
Fortunately, you can reduce your null-checking boilerplate code using the Optional class for most of the cases. The Optional API was first introduced as part of the Java Development Kit 8, and ...
So, next, let's see them in action. 2. Using the Standard Way. Using the logical OR operator could be the first idea to perform the check. It simply checks if the given Integer number is null or zero. Let's create a method to implement this check for easier verification: return num == null || num == 0 ;
1. Use a temp variable to only call HtmlUtil.escape once. Then check for null and assign to address1: String tempAddress = HtmlUtil.escape(rs.getString("address1"));
No assignment is performed if the left-hand side is not nullish, due to short-circuiting of the nullish coalescing operator. For example, the following does not throw an error, despite x being const :
Therefore, we must remember to first check that the value on which we are calling the equals() method is not null, otherwise, it can lead to annoying bugs. Moreover, since Java 7, we can use a null-safe Objects#equals() static method to perform equality checks: assertFalse(Objects.equals(e, a)); assertTrue(Objects.equals(null, e));
Concise Java Code: assignment, null check and conditional execution. Ask Question Asked 7 years, 6 months ago. Modified 7 years, 6 months ago. Viewed 169 times 1 The following Java code appears to be fairly lengthy and somewhat repetitive. ... Java - variable Declaration, Assignment and null-check in a single statement. Hot Network Questions
An assignment operator assigns a value to its left operand based on the value of its right operand. The simple assignment operator is equal (=), which assigns the value of its right operand to its left operand.That is, x = f() is an assignment expression that assigns the value of f() to x. There are also compound assignment operators that are shorthand for the operations listed in the ...
for (Object object = queue.poll; object != null; object = null) { // do something with object } that way it polls only once, and omitting a break in the body of the loop does no harm. Nulling out the object in the increment makes sure the loop terminates after the first pass.
In the previous part of this blog series, we explored the foundational concepts and purpose of scalar replacement (SR) in OpenJDK, laying the groundwork for understanding how this optimization can boost the performance of Java applications.Now, in the second installment of the series, we shift our focus to the specific enhancements that we have introduced to the SR implementation, highlighting ...
To get a default value if the provided is null, we can use MoreObjects: String actual = MoreObjects.firstNonNull(givenValue, defaultValue); assertDefaultConversion(givenValue, defaultValue, actual); MoreObjects replaces the Guava's Objects utility class, which was deprecated and planned for removal.
2. Using for Loop. When thinking about the problem of initializing the ArrayList with a desired value or object, the first solution that comes to our mind is using a simple for loop. And rightfully so, this is a straightforward and viable solution: ArrayList<Integer> arrayList = new ArrayList <>(); for ( int i = 0; i< 10; i++) {.