FREE K-12 standards-aligned STEM

curriculum for educators everywhere!

Find more at TeachEngineering.org .

  • TeachEngineering
  • Traveling Sound

Hands-on Activity Traveling Sound

Grade Level: 4 (3-5)

Time Required: 30 minutes

Expendable Cost/Group: US $2.00

Group Size: 2

Activity Dependency: None

Subject Areas: Physical Science, Reasoning and Proof, Science and Technology

NGSS Performance Expectations:

NGSS Three Dimensional Triangle

Curriculum in this Unit Units serve as guides to a particular content or subject area. Nested under units are lessons (in purple) and hands-on activities (in blue). Note that not all lessons and activities will exist under a unit, and instead may exist as "standalone" curriculum.

  • Seeing and Feeling Sound Vibrations
  • Pitch and Frequency
  • Sound Visualization Stations

TE Newsletter

Engineering connection, learning objectives, materials list, worksheets and attachments, more curriculum like this, pre-req knowledge, introduction/motivation, vocabulary/definitions, troubleshooting tips, activity extensions, activity scaling, user comments & tips.

Engineering… designed to work wonders

Sound and acoustic engineers know that the shape of a room and its materials greatly impact how sound waves travel. Recording studios are designed in soundproof booths so that the recorded music does not contain any unwanted external noise. Libraries are designed to reduce any introduced noises, to assure a quiet, non-distracting learning environment. Concert halls are designed so that sound generated on the stage travels to the back of the space without being distorted.

After this activity, students should be able to:

  • Explain that sound can move through solids, liquids and gases.
  • Describe how sound needs molecules to move and that changing the medium that it travels through changes the sound.
  • Describe how engineers use sound energy when designing spaces, such as movie theaters.

Educational Standards Each TeachEngineering lesson or activity is correlated to one or more K-12 science, technology, engineering or math (STEM) educational standards. All 100,000+ K-12 STEM standards covered in TeachEngineering are collected, maintained and packaged by the Achievement Standards Network (ASN) , a project of D2L (www.achievementstandards.org). In the ASN, standards are hierarchically structured: first by source; e.g. , by state; within source by type; e.g. , science or mathematics; within type by subtype, then by grade, etc .

Ngss: next generation science standards - science, international technology and engineering educators association - technology.

View aligned curriculum

Do you agree with this alignment? Thanks for your feedback!

State Standards

Colorado - science.

Each group needs:

  • large bowl (metal works best)
  • 2 metal objects, such as spoons, to knock together
  • Traveling Sound Worksheet , one per student

A basic understanding of the phases of matter: liquids, solids and gases.

Sound engineers are especially interested in the way sound travels. Can you hear as well when you sit in the back of the class as when you sit in the front? What about in the assembly hall or gymnasium? On the playground? Can you think of other times when you cannot hear as well as someone else? What happened? How about in a movie theater? What do engineers do so that the sound quality is good for everyone in a movie theater? (Possible answers: Add speakers around the room, curtains, carpet the walls, cone-shaped theaters act like a megaphone and help to direct sound waves further.)

Which is louder—walking on carpet or on tile? It is quieter on carpet because the carpet absorbs the sound energy . Sound energy, light energy and other types of energy, need molecules to travel through and vibrate , but sometimes sound energy is absorbed by an object or material. Engineers use this idea when designing rooms that are meant to be quiet. Have you ever noticed how the walls of a movie theater are covered with carpet or fabric? This is to prevent echoing of the sound system. Sometimes when you are in an empty room, your voice echoes or sounds hollow. This is because an empty room has no materials in it that might absorb the sound energy, so the sound bounces off the hard walls, back at you. This makes it hard to hear clearly.

Do you think sound energy can travel through air? Of course it can! That is how sound energy travels when you talk to a friend. How about water? Can you hear sound travel under water? How about a solid? Can sound move through a solid object? Engineers want to know if sound can travel through solids, liquids and gases so they can develop ways to send messages to people all over the world. Can you imagine how great sound would be if it could travel anywhere?

Understanding the properties of sound and how sound waves travel helps engineers determine the best room shape and construction materials when designing libraries, classrooms, sound recording studios, concert halls and theatres. Room shape and materials can impact how sound waves travel since sound waves bounce off different object in different ways. In this activity, we are going to study how sound waves travel through liquids, solids and gases, and think about how engineers might use this information.

Before the Activity

  • Gather materials and make copies of the Traveling Sound Worksheet .
  • Divide the class into teams of two students each.

With the Students

  • Ask the students to predict if sound can move through solids, liquids and gases.
  • Have the students complete the worksheet, which leads them through traveling sound wave activities.
  • Can sound energy travel through solids? Students place their ears on a desk or table as they tap or scratch on the top. They compare that to the same sound made when their ear is not pressed to the table.
  • Can sound energy traveling through liquids? Fill a large bowl or bucket (metal works best) with water. One student taps two spoons together under the water. Two other students observe and compare the tapping sound they hear, as heard through the air and as heard by placing an ear against the bowl.
  • Can sound energy traveling through gases (air)? The students feel their throats gently during each of these tasks:
  • Hum with your mouth and nose open.
  • Hum with your mouth open and nose closed.
  • Hum with your mouth closed and nose open.
  • Hum with your mouth and nose closed.
  • Discuss with the students what happened. Were their predictions correct? Can sound travel through air, water and solids? (Answer: Yes!) Sound needs molecules to move. Solids, liquids and gases are all made of molecules. The characteristics of the molecules (for example, the space between the molecules) determine whether the sound becomes muffled or changes in some way.
  • How might engineers use the knowledge that sound travels through solids, liquids and gases? (Possible answers: Engineers create devices that send sound anywhere — through water to a submarine in the ocean, through wires to your TV, and through the air in surround sound movie theaters or emergency broadcast signals.)

echo: Repetition of a sound by reflection of sound waves from a surface.

frequency: The rate of vibrations in different pitches.

pitch: The highness or lowness of a sound.

sound energy: Audible energy that is released when you talk, play musical instruments or slam a door.

sound wave: A longitudinal pressure wave of audible or inaudible sound.

vibration: When something moves back and forth, it is said to vibrate. Sound is made by vibrations that are usually too fast to see.

volume: When sound becomes louder or softer.

wave: A disturbance that travels through a medium, such as air or water.

Pre-Activity Assessment

Prediction: Ask students if they think sound can move through solid, liquid, and gas. If so what are some examples? (Possible examples: Students may recall talking under water or using tin can and string telephones.)

Activity Embedded Assessment

Worksheet: Have students use the Traveling Sounds Worksheet to guide them in the activity and as a place to record their observations. Review their answers to gauge their mastery of the subject.

Post-Activity Assessment

Toss-a-Question:  Ask students to independently think of an answer to the question below and write it on a half sheet of paper. Have students wad up and toss the paper to another team member who then adds their answer idea. After all students have written down ideas, have them toss the paper wad to another team, who reads the answers aloud to the class. Discuss answers with the class.

  • What is an example of something through which sound can travel?

Neighbor Check: Have the students compare their activity observations with a neighbor. Are they the same or different? Have each team report some of their similar and dissimilar observations to the rest of the class.

Engineering Design: The supply of air on Earth is running out! Several futuristic cities for human habitation are being designed either underwater or deep inside mountains. Have each student group become a city planning engineering team and draw a communication system for sending emergency messages between the new cities. Make sure to illustrate and describe how the sound energy (message) will move through air, water or solid rock.

This activity can be very loud. Ask students to not disturb others while they learn and have fun.

To bring some humor to the activity, ask each student to hum a small part of their favorite song while feeling their throat. Have each student alternate between having their nose and mouth open or closed while humming non-stop. Why does the sound change depending on whether you close your nose or mouth? What happens if you block your ears? What does this activity teach us about sound? (Answer: Sound vibrations must travel through air for us to hear them. Like a musical instrument [perhaps a recorder or flute], if you change the holes where sound escapes, it changes the pitch, but not the frequency/vibrations of the sound.)

If a metal bowl is used during the activity, the vibrations from the objects colliding underwater vibrate the bowl, creating the illusion that the bowl is being struck. Have students draw the vibrations in the bowl on a piece of paper. Do the vibrations change if the objects are tapped together increasing softly?

Have students think about different forms of communications. Does sound travel most often through solids, liquids or gases? Have students poll their friends, family and neighbors to solicit their ideas.

For lower grades, conduct the activities as a class instead of in teams. Younger students could also draw pictures of their observations instead of writing in sentence form.

how does sound travel through air experiment

Students are introduced to the sound environment as an important aspect of a room or building. Several examples of acoustical engineering design for varied environments are presented.

preview of 'Sound Environment Shapers' Lesson

Students learn how different materials reflect and absorb sound.

preview of 'To Absorb or Reflect... That is the Question' Lesson

Students learn that sound is energy and has the ability to do work. Students discover that sound is produced by a vibration and they observe soundwaves and how they travel through mediums. They understand that sound can be absorbed, reflected or transmitted.

preview of 'Decibels and Acoustical Engineering' Lesson

Students use the engineering design process to design and create soundproof rooms that use only one type of material. They learn and explore about how these different materials react to sound by absorbing or reflecting sound and then test their theories using a box as a proxy for a soundproof room. ...

preview of 'What Soundproofing Material Works Best? ' Activity

Dictionary.com. Lexico Publishing Group, LLC. Accessed December 19, 2005. (Source of some vocabulary definitions, with some adaptation.) http://www.dictionary.com

Contributors

Supporting program, acknowledgements.

The contents of this digital library curriculum were developed under grants from the Fund for the Improvement of Postsecondary Education (FIPSE), U.S. Department of Education and National Science Foundation (GK-12 grant no. 0338326). However, these contents do not necessarily represent the policies of the Department of Education or National Science Foundation, and you should not assume endorsement by the federal government.

Last modified: March 17, 2021

  • Random article
  • Teaching guide
  • Privacy & cookies

how does sound travel through air experiment

by Chris Woodford . Last updated: July 23, 2023.

Photo: Sound is energy we hear made by things that vibrate. Photo by William R. Goodwin courtesy of US Navy and Wikimedia Commons .

What is sound?

Photo: Sensing with sound: Light doesn't travel well through ocean water: over half the light falling on the sea surface is absorbed within the first meter of water; 100m down and only 1 percent of the surface light remains. That's largely why mighty creatures of the deep rely on sound for communication and navigation. Whales, famously, "talk" to one another across entire ocean basins, while dolphins use sound, like bats, for echolocation. Photo by Bill Thompson courtesy of US Fish and Wildlife Service .

Robert Boyle's classic experiment

Artwork: Robert Boyle's famous experiment with an alarm clock.

How sound travels

Artwork: Sound waves and ocean waves compared. Top: Sound waves are longitudinal waves: the air moves back and forth along the same line as the wave travels, making alternate patterns of compressions and rarefactions. Bottom: Ocean waves are transverse waves: the water moves back and forth at right angles to the line in which the wave travels.

The science of sound waves

Picture: Reflected sound is extremely useful for "seeing" underwater where light doesn't really travel—that's the basic idea behind sonar. Here's a side-scan sonar (reflected sound) image of a World War II boat wrecked on the seabed. Photo courtesy of U.S. National Oceanographic and Atmospheric Administration, US Navy, and Wikimedia Commons .

Whispering galleries and amphitheaters

Photos by Carol M. Highsmith: 1) The Capitol in Washington, DC has a whispering gallery inside its dome. Photo credit: The George F. Landegger Collection of District of Columbia Photographs in Carol M. Highsmith's America, Library of Congress , Prints and Photographs Division. 2) It's easy to hear people talking in the curved memorial amphitheater building at Arlington National Cemetery, Arlington, Virginia. Photo credit: Photographs in the Carol M. Highsmith Archive, Library of Congress , Prints and Photographs Division.

Measuring waves

Understanding amplitude and frequency, why instruments sound different, the speed of sound.

Photo: Breaking through the sound barrier creates a sonic boom. The mist you can see, which is called a condensation cloud, isn't necessarily caused by an aircraft flying supersonic: it can occur at lower speeds too. It happens because moist air condenses due to the shock waves created by the plane. You might expect the plane to compress the air as it slices through. But the shock waves it generates alternately expand and contract the air, producing both compressions and rarefactions. The rarefactions cause very low pressure and it's these that make moisture in the air condense, producing the cloud you see here. Photo by John Gay courtesy of US Navy and Wikimedia Commons .

Why does sound go faster in some things than in others?

Chart: Generally, sound travels faster in solids (right) than in liquids (middle) or gases (left)... but there are exceptions!

How to measure the speed of sound

Sound in practice, if you liked this article..., don't want to read our articles try listening instead, find out more, on this website.

  • Electric guitars
  • Speech synthesis
  • Synthesizers

On other sites

  • Explore Sound : A comprehensive educational site from the Acoustical Society of America, with activities for students of all ages.
  • Sound Waves : A great collection of interactive science lessons from the University of Salford, which explains what sound waves are and the different ways in which they behave.

Educational books for younger readers

  • Sound (Science in a Flash) by Georgia Amson-Bradshaw. Franklin Watts/Hachette, 2020. Simple facts, experiments, and quizzes fill this book; the visually exciting design will appeal to reluctant readers. Also for ages 7–9.
  • Sound by Angela Royston. Raintree, 2017. A basic introduction to sound and musical sounds, including simple activities. Ages 7–9.
  • Experimenting with Sound Science Projects by Robert Gardner. Enslow Publishers, 2013. A comprehensive 120-page introduction, running through the science of sound in some detail, with plenty of hands-on projects and activities (including welcome coverage of how to run controlled experiments using the scientific method). Ages 9–12.
  • Cool Science: Experiments with Sound and Hearing by Chris Woodford. Gareth Stevens Inc, 2010. One of my own books, this is a short introduction to sound through practical activities, for ages 9–12.
  • Adventures in Sound with Max Axiom, Super Scientist by Emily Sohn. Capstone, 2007. The original, graphic novel (comic book) format should appeal to reluctant readers. Ages 8–10.

Popular science

  • The Sound Book: The Science of the Sonic Wonders of the World by Trevor Cox. W. W. Norton, 2014. An entertaining tour through everyday sound science.

Academic books

  • Master Handbook of Acoustics by F. Alton Everest and Ken Pohlmann. McGraw-Hill Education, 2015. A comprehensive reference for undergraduates and sound-design professionals.
  • The Science of Sound by Thomas D. Rossing, Paul A. Wheeler, and F. Richard Moore. Pearson, 2013. One of the most popular general undergraduate texts.

Text copyright © Chris Woodford 2009, 2021. All rights reserved. Full copyright notice and terms of use .

Rate this page

Tell your friends, cite this page, more to explore on our website....

  • Get the book
  • Send feedback

NOTIFICATIONS

Sound on the move.

  • + Create new collection

Sound is a pressure wave, but this wave behaves slightly differently through air as compared to water. Water is denser than air, so it takes more energy to generate a wave, but once a wave has started, it will travel faster than it would do in air.

A relay race

Sound travels by particles bumping into each other as they vibrate. It is a little like a relay race – each runner holds a little bit of information (the baton), and when they make contact with the next runner, they pass the information on.

In the case of sound, the runners are particles and the information (baton) they are passing along is energy of vibration. In a sound wave, a particle picks up some energy and keeps it until it bumps into a neighbouring particle. The next particle will then pick up the energy and transfer it to the next one in the chain. This happens extremely fast and is detected as a wave of pressure.

Sound won’t travel in a vacuum because there are no particles to bump together to transmit the vibration.

Sound in air

In a gas like air, the particles are generally far apart so they travel further before they bump into one another. There is not much resistance to movement so it doesn’t take much to start a wave, but it won’t travel as fast.

Sound in water

In water, the particles are much closer together, and they can quickly transmit vibration energy from one particle to the next. This means that the sound wave travels over four times faster than it would in air, but it takes a lot of energy to start the vibration. A faint sound in air wouldn’t be transmitted in water as the wave wouldn’t have enough energy to force the water particles to move.

Sound in solids

In a solid, the particles are even closer together and linked by chemical bonds so the wave travels even faster than it does in either liquid or air, but you need quite a lot of energy to start the wave at the beginning.

Sound and temperature

Temperature has a marked influence on the speed of sound. This is not due to a change in how closely together the particles are to each other but relates to the amount of energy that each particle has. Hot particles have more energy and transmit sound better than cold particles. Water in Antarctica will transmit sound slower than water in the tropics.

Some comparisons for the speed of sound in different materials

Related content.

Explore the science concept related to sound further with these articles:

  • Hearing sound – the basics of sound waves
  • Measuring sound – the different parts of a sound wave, how we talk about and measure sound
  • Sound – visualising sound waves – helps students to 'see’ sound waves with videos and diagrams

In our recorded PLD session Sounds of Aotearoa a group of primary science educators introduce some fun ways you can learn and teach about sound.

Activity ideas

Use these activities to explore some essential physics ideas relating to sound, but in a whole new way.

  • Modelling waves with slinkies – stay indoors and model how sound travels.
  • Catching worms using ground sounds – go outdoors and investigate whether there is any evidence that earthworms respond to vibrations in the ground.
  • Sound detectives – can you locate sounds while blindfolded?
  • Make and use a hydrophone – and listen to underwater sounds.
  • Sound on an oscilloscope – use oscilloscope software and your computer to make and watch a visual sound display.
  • Investigating sound – simple exploratory activities and questions to experience and build an understanding of sound.
  • Hearing sounds – using whispers and vibrations to hear and experience how sound moves.
  • Hearing sounds under water – go underwater yourselves to listen to sounds
  • Measuring the speed of sound – use a timing app to measure the speed of sound.

See our newsletters here .

Would you like to take a short survey?

This survey will open in a new tab and you can fill it out after your visit to the site.

Youtube

  • TPC and eLearning
  • What's NEW at TPC?
  • Read Watch Interact
  • Practice Review Test
  • Teacher-Tools
  • Request a Demo
  • Get A Quote
  • Subscription Selection
  • Seat Calculator
  • Ad Free Account
  • Edit Profile Settings
  • Metric Conversions Questions
  • Metric System Questions
  • Metric Estimation Questions
  • Significant Digits Questions
  • Proportional Reasoning
  • Acceleration
  • Distance-Displacement
  • Dots and Graphs
  • Graph That Motion
  • Match That Graph
  • Name That Motion
  • Motion Diagrams
  • Pos'n Time Graphs Numerical
  • Pos'n Time Graphs Conceptual
  • Up And Down - Questions
  • Balanced vs. Unbalanced Forces
  • Change of State
  • Force and Motion
  • Mass and Weight
  • Match That Free-Body Diagram
  • Net Force (and Acceleration) Ranking Tasks
  • Newton's Second Law
  • Normal Force Card Sort
  • Recognizing Forces
  • Air Resistance and Skydiving
  • Solve It! with Newton's Second Law
  • Which One Doesn't Belong?
  • Component Addition Questions
  • Head-to-Tail Vector Addition
  • Projectile Mathematics
  • Trajectory - Angle Launched Projectiles
  • Trajectory - Horizontally Launched Projectiles
  • Vector Addition
  • Vector Direction
  • Which One Doesn't Belong? Projectile Motion
  • Forces in 2-Dimensions
  • Being Impulsive About Momentum
  • Explosions - Law Breakers
  • Hit and Stick Collisions - Law Breakers
  • Case Studies: Impulse and Force
  • Impulse-Momentum Change Table
  • Keeping Track of Momentum - Hit and Stick
  • Keeping Track of Momentum - Hit and Bounce
  • What's Up (and Down) with KE and PE?
  • Energy Conservation Questions
  • Energy Dissipation Questions
  • Energy Ranking Tasks
  • LOL Charts (a.k.a., Energy Bar Charts)
  • Match That Bar Chart
  • Words and Charts Questions
  • Name That Energy
  • Stepping Up with PE and KE Questions
  • Case Studies - Circular Motion
  • Circular Logic
  • Forces and Free-Body Diagrams in Circular Motion
  • Gravitational Field Strength
  • Universal Gravitation
  • Angular Position and Displacement
  • Linear and Angular Velocity
  • Angular Acceleration
  • Rotational Inertia
  • Balanced vs. Unbalanced Torques
  • Getting a Handle on Torque
  • Torque-ing About Rotation
  • Properties of Matter
  • Fluid Pressure
  • Buoyant Force
  • Sinking, Floating, and Hanging
  • Pascal's Principle
  • Flow Velocity
  • Bernoulli's Principle
  • Balloon Interactions
  • Charge and Charging
  • Charge Interactions
  • Charging by Induction
  • Conductors and Insulators
  • Coulombs Law
  • Electric Field
  • Electric Field Intensity
  • Polarization
  • Case Studies: Electric Power
  • Know Your Potential
  • Light Bulb Anatomy
  • I = ∆V/R Equations as a Guide to Thinking
  • Parallel Circuits - ∆V = I•R Calculations
  • Resistance Ranking Tasks
  • Series Circuits - ∆V = I•R Calculations
  • Series vs. Parallel Circuits
  • Equivalent Resistance
  • Period and Frequency of a Pendulum
  • Pendulum Motion: Velocity and Force
  • Energy of a Pendulum
  • Period and Frequency of a Mass on a Spring
  • Horizontal Springs: Velocity and Force
  • Vertical Springs: Velocity and Force
  • Energy of a Mass on a Spring
  • Decibel Scale
  • Frequency and Period
  • Closed-End Air Columns
  • Name That Harmonic: Strings
  • Rocking the Boat
  • Wave Basics
  • Matching Pairs: Wave Characteristics
  • Wave Interference
  • Waves - Case Studies
  • Color Addition and Subtraction
  • Color Filters
  • If This, Then That: Color Subtraction
  • Light Intensity
  • Color Pigments
  • Converging Lenses
  • Curved Mirror Images
  • Law of Reflection
  • Refraction and Lenses
  • Total Internal Reflection
  • Who Can See Who?
  • Lab Equipment
  • Lab Procedures
  • Formulas and Atom Counting
  • Atomic Models
  • Bond Polarity
  • Entropy Questions
  • Cell Voltage Questions
  • Heat of Formation Questions
  • Reduction Potential Questions
  • Oxidation States Questions
  • Measuring the Quantity of Heat
  • Hess's Law
  • Oxidation-Reduction Questions
  • Galvanic Cells Questions
  • Thermal Stoichiometry
  • Molecular Polarity
  • Quantum Mechanics
  • Balancing Chemical Equations
  • Bronsted-Lowry Model of Acids and Bases
  • Classification of Matter
  • Collision Model of Reaction Rates
  • Density Ranking Tasks
  • Dissociation Reactions
  • Complete Electron Configurations
  • Elemental Measures
  • Enthalpy Change Questions
  • Equilibrium Concept
  • Equilibrium Constant Expression
  • Equilibrium Calculations - Questions
  • Equilibrium ICE Table
  • Intermolecular Forces Questions
  • Ionic Bonding
  • Lewis Electron Dot Structures
  • Limiting Reactants
  • Line Spectra Questions
  • Mass Stoichiometry
  • Measurement and Numbers
  • Metals, Nonmetals, and Metalloids
  • Metric Estimations
  • Metric System
  • Molarity Ranking Tasks
  • Mole Conversions
  • Name That Element
  • Names to Formulas
  • Names to Formulas 2
  • Nuclear Decay
  • Particles, Words, and Formulas
  • Periodic Trends
  • Precipitation Reactions and Net Ionic Equations
  • Pressure Concepts
  • Pressure-Temperature Gas Law
  • Pressure-Volume Gas Law
  • Chemical Reaction Types
  • Significant Digits and Measurement
  • States Of Matter Exercise
  • Stoichiometry Law Breakers
  • Stoichiometry - Math Relationships
  • Subatomic Particles
  • Spontaneity and Driving Forces
  • Gibbs Free Energy
  • Volume-Temperature Gas Law
  • Acid-Base Properties
  • Energy and Chemical Reactions
  • Chemical and Physical Properties
  • Valence Shell Electron Pair Repulsion Theory
  • Writing Balanced Chemical Equations
  • Mission CG1
  • Mission CG10
  • Mission CG2
  • Mission CG3
  • Mission CG4
  • Mission CG5
  • Mission CG6
  • Mission CG7
  • Mission CG8
  • Mission CG9
  • Mission EC1
  • Mission EC10
  • Mission EC11
  • Mission EC12
  • Mission EC2
  • Mission EC3
  • Mission EC4
  • Mission EC5
  • Mission EC6
  • Mission EC7
  • Mission EC8
  • Mission EC9
  • Mission RL1
  • Mission RL2
  • Mission RL3
  • Mission RL4
  • Mission RL5
  • Mission RL6
  • Mission KG7
  • Mission RL8
  • Mission KG9
  • Mission RL10
  • Mission RL11
  • Mission RM1
  • Mission RM2
  • Mission RM3
  • Mission RM4
  • Mission RM5
  • Mission RM6
  • Mission RM8
  • Mission RM10
  • Mission LC1
  • Mission RM11
  • Mission LC2
  • Mission LC3
  • Mission LC4
  • Mission LC5
  • Mission LC6
  • Mission LC8
  • Mission SM1
  • Mission SM2
  • Mission SM3
  • Mission SM4
  • Mission SM5
  • Mission SM6
  • Mission SM8
  • Mission SM10
  • Mission KG10
  • Mission SM11
  • Mission KG2
  • Mission KG3
  • Mission KG4
  • Mission KG5
  • Mission KG6
  • Mission KG8
  • Mission KG11
  • Mission F2D1
  • Mission F2D2
  • Mission F2D3
  • Mission F2D4
  • Mission F2D5
  • Mission F2D6
  • Mission KC1
  • Mission KC2
  • Mission KC3
  • Mission KC4
  • Mission KC5
  • Mission KC6
  • Mission KC7
  • Mission KC8
  • Mission AAA
  • Mission SM9
  • Mission LC7
  • Mission LC9
  • Mission NL1
  • Mission NL2
  • Mission NL3
  • Mission NL4
  • Mission NL5
  • Mission NL6
  • Mission NL7
  • Mission NL8
  • Mission NL9
  • Mission NL10
  • Mission NL11
  • Mission NL12
  • Mission MC1
  • Mission MC10
  • Mission MC2
  • Mission MC3
  • Mission MC4
  • Mission MC5
  • Mission MC6
  • Mission MC7
  • Mission MC8
  • Mission MC9
  • Mission RM7
  • Mission RM9
  • Mission RL7
  • Mission RL9
  • Mission SM7
  • Mission SE1
  • Mission SE10
  • Mission SE11
  • Mission SE12
  • Mission SE2
  • Mission SE3
  • Mission SE4
  • Mission SE5
  • Mission SE6
  • Mission SE7
  • Mission SE8
  • Mission SE9
  • Mission VP1
  • Mission VP10
  • Mission VP2
  • Mission VP3
  • Mission VP4
  • Mission VP5
  • Mission VP6
  • Mission VP7
  • Mission VP8
  • Mission VP9
  • Mission WM1
  • Mission WM2
  • Mission WM3
  • Mission WM4
  • Mission WM5
  • Mission WM6
  • Mission WM7
  • Mission WM8
  • Mission WE1
  • Mission WE10
  • Mission WE2
  • Mission WE3
  • Mission WE4
  • Mission WE5
  • Mission WE6
  • Mission WE7
  • Mission WE8
  • Mission WE9
  • Vector Walk Interactive
  • Name That Motion Interactive
  • Kinematic Graphing 1 Concept Checker
  • Kinematic Graphing 2 Concept Checker
  • Graph That Motion Interactive
  • Two Stage Rocket Interactive
  • Rocket Sled Concept Checker
  • Force Concept Checker
  • Free-Body Diagrams Concept Checker
  • Free-Body Diagrams The Sequel Concept Checker
  • Skydiving Concept Checker
  • Elevator Ride Concept Checker
  • Vector Addition Concept Checker
  • Vector Walk in Two Dimensions Interactive
  • Name That Vector Interactive
  • River Boat Simulator Concept Checker
  • Projectile Simulator 2 Concept Checker
  • Projectile Simulator 3 Concept Checker
  • Hit the Target Interactive
  • Turd the Target 1 Interactive
  • Turd the Target 2 Interactive
  • Balance It Interactive
  • Go For The Gold Interactive
  • Egg Drop Concept Checker
  • Fish Catch Concept Checker
  • Exploding Carts Concept Checker
  • Collision Carts - Inelastic Collisions Concept Checker
  • Its All Uphill Concept Checker
  • Stopping Distance Concept Checker
  • Chart That Motion Interactive
  • Roller Coaster Model Concept Checker
  • Uniform Circular Motion Concept Checker
  • Horizontal Circle Simulation Concept Checker
  • Vertical Circle Simulation Concept Checker
  • Race Track Concept Checker
  • Gravitational Fields Concept Checker
  • Orbital Motion Concept Checker
  • Angular Acceleration Concept Checker
  • Balance Beam Concept Checker
  • Torque Balancer Concept Checker
  • Aluminum Can Polarization Concept Checker
  • Charging Concept Checker
  • Name That Charge Simulation
  • Coulomb's Law Concept Checker
  • Electric Field Lines Concept Checker
  • Put the Charge in the Goal Concept Checker
  • Circuit Builder Concept Checker (Series Circuits)
  • Circuit Builder Concept Checker (Parallel Circuits)
  • Circuit Builder Concept Checker (∆V-I-R)
  • Circuit Builder Concept Checker (Voltage Drop)
  • Equivalent Resistance Interactive
  • Pendulum Motion Simulation Concept Checker
  • Mass on a Spring Simulation Concept Checker
  • Particle Wave Simulation Concept Checker
  • Boundary Behavior Simulation Concept Checker
  • Slinky Wave Simulator Concept Checker
  • Simple Wave Simulator Concept Checker
  • Wave Addition Simulation Concept Checker
  • Standing Wave Maker Simulation Concept Checker
  • Color Addition Concept Checker
  • Painting With CMY Concept Checker
  • Stage Lighting Concept Checker
  • Filtering Away Concept Checker
  • InterferencePatterns Concept Checker
  • Young's Experiment Interactive
  • Plane Mirror Images Interactive
  • Who Can See Who Concept Checker
  • Optics Bench (Mirrors) Concept Checker
  • Name That Image (Mirrors) Interactive
  • Refraction Concept Checker
  • Total Internal Reflection Concept Checker
  • Optics Bench (Lenses) Concept Checker
  • Kinematics Preview
  • Velocity Time Graphs Preview
  • Moving Cart on an Inclined Plane Preview
  • Stopping Distance Preview
  • Cart, Bricks, and Bands Preview
  • Fan Cart Study Preview
  • Friction Preview
  • Coffee Filter Lab Preview
  • Friction, Speed, and Stopping Distance Preview
  • Up and Down Preview
  • Projectile Range Preview
  • Ballistics Preview
  • Juggling Preview
  • Marshmallow Launcher Preview
  • Air Bag Safety Preview
  • Colliding Carts Preview
  • Collisions Preview
  • Engineering Safer Helmets Preview
  • Push the Plow Preview
  • Its All Uphill Preview
  • Energy on an Incline Preview
  • Modeling Roller Coasters Preview
  • Hot Wheels Stopping Distance Preview
  • Ball Bat Collision Preview
  • Energy in Fields Preview
  • Weightlessness Training Preview
  • Roller Coaster Loops Preview
  • Universal Gravitation Preview
  • Keplers Laws Preview
  • Kepler's Third Law Preview
  • Charge Interactions Preview
  • Sticky Tape Experiments Preview
  • Wire Gauge Preview
  • Voltage, Current, and Resistance Preview
  • Light Bulb Resistance Preview
  • Series and Parallel Circuits Preview
  • Thermal Equilibrium Preview
  • Linear Expansion Preview
  • Heating Curves Preview
  • Electricity and Magnetism - Part 1 Preview
  • Electricity and Magnetism - Part 2 Preview
  • Vibrating Mass on a Spring Preview
  • Period of a Pendulum Preview
  • Wave Speed Preview
  • Slinky-Experiments Preview
  • Standing Waves in a Rope Preview
  • Sound as a Pressure Wave Preview
  • DeciBel Scale Preview
  • DeciBels, Phons, and Sones Preview
  • Sound of Music Preview
  • Shedding Light on Light Bulbs Preview
  • Models of Light Preview
  • Electromagnetic Radiation Preview
  • Electromagnetic Spectrum Preview
  • EM Wave Communication Preview
  • Digitized Data Preview
  • Light Intensity Preview
  • Concave Mirrors Preview
  • Object Image Relations Preview
  • Snells Law Preview
  • Reflection vs. Transmission Preview
  • Magnification Lab Preview
  • Reactivity Preview
  • Ions and the Periodic Table Preview
  • Periodic Trends Preview
  • Chemical Reactions Preview
  • Intermolecular Forces Preview
  • Melting Points and Boiling Points Preview
  • Bond Energy and Reactions Preview
  • Reaction Rates Preview
  • Ammonia Factory Preview
  • Stoichiometry Preview
  • Nuclear Chemistry Preview
  • Gaining Teacher Access
  • Task Tracker Directions
  • Conceptual Physics Course
  • On-Level Physics Course
  • Honors Physics Course
  • Chemistry Concept Builders
  • All Chemistry Resources
  • Users Voice
  • Tasks and Classes
  • Webinars and Trainings
  • Subscription
  • Subscription Locator
  • 1-D Kinematics
  • Newton's Laws
  • Vectors - Motion and Forces in Two Dimensions
  • Momentum and Its Conservation
  • Work and Energy
  • Circular Motion and Satellite Motion
  • Thermal Physics
  • Static Electricity
  • Electric Circuits
  • Vibrations and Waves
  • Sound Waves and Music
  • Light and Color
  • Reflection and Mirrors
  • Measurement and Calculations
  • Elements, Atoms, and Ions
  • Compounds,Names, and Formulas
  • The Modern Atomic Model
  • Chemical Bonding
  • About the Physics Interactives
  • Task Tracker
  • Usage Policy
  • Newtons Laws
  • Vectors and Projectiles
  • Forces in 2D
  • Momentum and Collisions
  • Circular and Satellite Motion
  • Balance and Rotation
  • Electromagnetism
  • Waves and Sound
  • Atomic Physics
  • Forces in Two Dimensions
  • Work, Energy, and Power
  • Circular Motion and Gravitation
  • Sound Waves
  • 1-Dimensional Kinematics
  • Circular, Satellite, and Rotational Motion
  • Einstein's Theory of Special Relativity
  • Waves, Sound and Light
  • QuickTime Movies
  • About the Concept Builders
  • Pricing For Schools
  • Directions for Version 2
  • Measurement and Units
  • Relationships and Graphs
  • Rotation and Balance
  • Vibrational Motion
  • Reflection and Refraction
  • Teacher Accounts
  • Kinematic Concepts
  • Kinematic Graphing
  • Wave Motion
  • Sound and Music
  • About CalcPad
  • 1D Kinematics
  • Vectors and Forces in 2D
  • Simple Harmonic Motion
  • Rotational Kinematics
  • Rotation and Torque
  • Rotational Dynamics
  • Electric Fields, Potential, and Capacitance
  • Transient RC Circuits
  • Light Waves
  • Units and Measurement
  • Stoichiometry
  • Molarity and Solutions
  • Thermal Chemistry
  • Acids and Bases
  • Kinetics and Equilibrium
  • Solution Equilibria
  • Oxidation-Reduction
  • Nuclear Chemistry
  • Newton's Laws of Motion
  • Work and Energy Packet
  • Static Electricity Review
  • NGSS Alignments
  • 1D-Kinematics
  • Projectiles
  • Circular Motion
  • Magnetism and Electromagnetism
  • Graphing Practice
  • About the ACT
  • ACT Preparation
  • For Teachers
  • Other Resources
  • Solutions Guide
  • Solutions Guide Digital Download
  • Motion in One Dimension
  • Work, Energy and Power
  • Chemistry of Matter
  • Measurement and the Metric System
  • Early Atomic Models
  • Names and Formulas
  • Algebra Based On-Level Physics
  • Honors Physics
  • Conceptual Physics
  • Other Tools
  • Frequently Asked Questions
  • Purchasing the Download
  • Purchasing the Digital Download
  • About the NGSS Corner
  • NGSS Search
  • Force and Motion DCIs - High School
  • Energy DCIs - High School
  • Wave Applications DCIs - High School
  • Force and Motion PEs - High School
  • Energy PEs - High School
  • Wave Applications PEs - High School
  • Crosscutting Concepts
  • The Practices
  • Physics Topics
  • NGSS Corner: Activity List
  • NGSS Corner: Infographics
  • About the Toolkits
  • Position-Velocity-Acceleration
  • Position-Time Graphs
  • Velocity-Time Graphs
  • Newton's First Law
  • Newton's Second Law
  • Newton's Third Law
  • Terminal Velocity
  • Projectile Motion
  • Forces in 2 Dimensions
  • Impulse and Momentum Change
  • Momentum Conservation
  • Work-Energy Fundamentals
  • Work-Energy Relationship
  • Roller Coaster Physics
  • Satellite Motion
  • Electric Fields
  • Circuit Concepts
  • Series Circuits
  • Parallel Circuits
  • Describing-Waves
  • Wave Behavior Toolkit
  • Standing Wave Patterns
  • Resonating Air Columns
  • Wave Model of Light
  • Plane Mirrors
  • Curved Mirrors
  • Teacher Guide
  • Using Lab Notebooks
  • Current Electricity
  • Light Waves and Color
  • Reflection and Ray Model of Light
  • Refraction and Ray Model of Light
  • Teacher Resources
  • Subscriptions

how does sound travel through air experiment

  • Newton's Laws
  • Einstein's Theory of Special Relativity
  • About Concept Checkers
  • School Pricing
  • Newton's Laws of Motion
  • Newton's First Law
  • Newton's Third Law

Sound as a Longitudinal Wave

  • Sound is a Mechanical Wave
  • Sound is a Longitudinal Wave
  • Sound is a Pressure Wave

how does sound travel through air experiment

Sound waves in air (and any fluid medium) are longitudinal waves because particles of the medium through which the sound is transported vibrate parallel to the direction that the sound wave moves. A vibrating string can create longitudinal waves as depicted in the animation below. As the vibrating string moves in the forward direction, it begins to push upon surrounding air molecules, moving them to the right towards their nearest neighbor. This causes the air molecules to the right of the string to be compressed into a small region of space. As the vibrating string moves in the reverse direction (leftward), it lowers the pressure of the air immediately to its right, thus causing air molecules to move back leftward. The lower pressure to the right of the string causes air molecules in that region immediately to the right of the string to expand into a large region of space. The back and forth vibration of the string causes individual air molecules (or a layer of air molecules) in the region immediately to the right of the string to continually vibrate back and forth horizontally. The molecules move rightward as the string moves rightward and then leftward as the string moves leftward. These back and forth vibrations are imparted to adjacent neighbors by particle-to-particle interaction. Other surrounding particles begin to move rightward and leftward, thus sending a wave to the right. Since air molecules (the particles of the medium) are moving in a direction that is parallel to the direction that the wave moves, the sound wave is referred to as a longitudinal wave. The result of such longitudinal vibrations is the creation of compressions and rarefactions within the air.

Regardless of the source of the sound wave - whether it is a vibrating string or the vibrating tines of a tuning fork - sound waves traveling through air are longitudinal waves. And the essential characteristic of a longitudinal wave that distinguishes it from other types of waves is that the particles of the medium move in a direction parallel to the direction of energy transport.

We Would Like to Suggest ...

how does sound travel through air experiment

  • Pitch and Frequency

COMMENTS

  1. Sound Waves - BBC Bitesize

    An investigation into how sound travels through the air. An alarm clock is placed in a special jar. As the air inside the jar is pumped out, the alarm bell becomes quieter and quieter.

  2. How Does Sound Travel? | Science project - Education.com

    Objective: To determine if sound travels best through the air, water or a solid. The purpose of this experiment is to test how sound travels through the three phases of matter and to see if one of these phases transfers sound better over greater distances.

  3. Hands-on Activity Traveling Sound - TeachEngineering.org

    Room shape and materials can impact how sound waves travel since sound waves bounce off different object in different ways. In this activity, we are going to study how sound waves travel through liquids, solids and gases, and think about how engineers might use this information.

  4. Acoustics: How does sound travel? - Stanford University

    Sound waves travel through air at a rate of 343 m/s (768 mph) at 68 degrees F. The speed of sound changes slightly at different temperatures, and dramatically in different materials (for example, in steel alloy, it travels 6000 m/s and in fresh water at 25 degrees F, it travels at 1497 m/s).

  5. Sound - The science of waves, how they travel, how we use them

    Water waves shake energy over the surface of the sea, while sound waves thump energy through the body of the air. Sound waves are compression waves. They're also called longitudinal waves because the air vibrates along the same direction as the wave travels.

  6. KS1 Science: How does sound travel? - BBC Teach

    This short film explains how sound travels through air. We investigate how sound is transferred through materials and the role that molecules have in this process.

  7. Sound on the move — Science Learning Hub

    Sound on the move. Sound is a pressure wave, but this wave behaves slightly differently through air as compared to water. Water is denser than air, so it takes more energy to generate a wave, but once a wave has started, it will travel faster than it would do in air.

  8. Physics Tutorial: Longitudinal Sound Wave - The Physics Classroom

    Sound waves in air (and any fluid medium) are longitudinal waves because particles of the medium through which the sound is transported vibrate parallel to the direction that the sound wave moves. A vibrating string can create longitudinal waves as depicted in the animation below.

  9. Acoustics: How does sound travel? - Stanford University

    Key Concepts: • Sound comes from moving objects. • Sound is made of vibrations that travel through the air. • Molecules don't travel across the room to get the sound to us; they vibrate in a very small space . • The harder the molecules push each other, the louder the sound we hear.

  10. Making Sound Waves | STEM Activity - Science Buddies

    Sound waves travel through air in a similar way. When you clap your hands, you displace (or move) the air particles between and around your hands. This creates a compression wave, which travels through the air (much like it did in the water). A continuous sound (like the one produced by a tuning fork) is caused by the vibrations of the fork tines.