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Move Constructors in C++

A move constructor is a special type of constructor in C++ that is used to create a new object from the already existing object of the same type, but instead of making a copy of it, it makes the new object point to the already existing object in the memory, leaving the source object in a valid but unspecified state.

In this article, we will learn about move constructor, why they are used and how to implement them in our C++ program.

What are Move Constructors?

In C++, move constructors is a type of constructor that works on the r-value references and move semantics (move semantics involves pointing to the already existing object in the memory).

Unlike copy constructors that work with the l-value references and copy semantics(copy semantics means copying the actual data of the object to another object), move constructor transfer the ownership of the already existing object to the new object without making any copy of it. It makes the new object point to the already existing object in the heap memory.

Syntax of Move Constructor in C++

The move constructor takes the rvalue reference to the object of the same class as parameter.

We transfer the ownership of the resources from the old object to the new object and nullify the old object pointer.

Just like any other member function, we can also define the more constructor outside the class.

Example of Move Constructor in C++

Why move constructors are used.

Move constructor moves the resources in the heap, i.e., unlike copy constructors which copy the data of the existing object and assigning it to the new object, move constructor just makes the pointer of the declared object to point to the data of temporary object and nulls out the pointer of the temporary objects. Thus, move constructor prevents unnecessarily copying data in the memory. This increase the performance of the program by avoiding the overhead caused by unnecessary copying.

Work of move constructor looks a bit like default member-wise copy constructor but in this case, it nulls out the pointer of the temporary object preventing more than one object to point to same memory location.

Example: Program with Only Copy Constructor and No Move Constructor

Explanation

The above program shows the unnecessarily calling copy constructor and inefficiently using the memory by copying the same data several times as it new object upon each call to copy constructor.

This unnecessary use of the memory can be avoided by using move constructor.

Example: Program with Move Constructor

Explanation:

The unnecessary call to the copy constructor is avoided by making the call to the move constructor. Thus, making the code more memory efficient and decreasing the overhead of calling the move constructor.

MUST READ ARTICLES:

  • Copy Constructor in C++
  • Move Assignment Operator in C++ 11
  • Move Semantics
  • lvalues references and rvalues references in C++ with Examples

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Move constructors.

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A move constructor of class T is a non-template constructor whose first parameter is T && , const T && , volatile T && , or const volatile T && , and either there are no other parameters, or the rest of the parameters all have default values.

Syntax Explanation Implicitly-declared move constructor Deleted implicitly-declared move constructor Trivial move constructor Implicitly-defined move constructor Notes Example

[ edit ] Syntax

class_name ( class_name ) (1) (since C++11)
class_name ( class_name ) = default; (2) (since C++11)
class_name ( class_name ) = delete; (3) (since C++11)

Where class_name must name the current class (or current instantiation of a class template), or, when declared at namespace scope or in a friend declaration, it must be a qualified class name.

[ edit ] Explanation

  • Typical declaration of a move constructor.
  • Forcing a move constructor to be generated by the compiler.
  • Avoiding implicit move constructor.

The move constructor is typically called when an object is initialized (by direct-initialization or copy-initialization ) from rvalue (xvalue or prvalue) (until C++17) xvalue (since C++17) of the same type, including

  • initialization: T a = std :: move ( b ) ; or T a ( std :: move ( b ) ) ; , where b is of type T ;
  • function argument passing: f ( std :: move ( a ) ) ; , where a is of type T and f is void f ( T t ) ;
  • function return: return a ; inside a function such as T f ( ) , where a is of type T which has a move constructor.

When the initializer is a prvalue, the move constructor call is often optimized out (until C++17) never made (since C++17) , see copy elision .

Move constructors typically "steal" the resources held by the argument (e.g. pointers to dynamically-allocated objects, file descriptors, TCP sockets, I/O streams, running threads, etc.) rather than make copies of them, and leave the argument in some valid but otherwise indeterminate state. For example, moving from a std::string or from a std::vector may result in the argument being left empty. However, this behavior should not be relied upon. For some types, such as std::unique_ptr , the moved-from state is fully specified.

[ edit ] Implicitly-declared move constructor

If no user-defined move constructors are provided for a class type ( struct , class , or union ), and all of the following is true:

  • there are no user-declared copy constructors ;
  • there are no user-declared copy assignment operators ;
  • there are no user-declared move assignment operators ;
  • there are no user-declared destructors ;
due to conditions detailed in the next section, (until C++14)

then the compiler will declare a move constructor as a non- explicit inline public member of its class with the signature T::T(T&&) .

A class can have multiple move constructors, e.g. both T :: T ( const T && ) and T :: T ( T && ) . If some user-defined move constructors are present, the user may still force the generation of the implicitly declared move constructor with the keyword default .

The implicitly-declared (or defaulted on its first declaration) move constructor has an exception specification as described in dynamic exception specification (until C++17) exception specification (since C++17)

[ edit ] Deleted implicitly-declared move constructor

The implicitly-declared or defaulted move constructor for class T is defined as deleted if any of the following is true:

  • T has non-static data members that cannot be moved (have deleted, inaccessible, or ambiguous move constructors);
  • T has direct or virtual base class that cannot be moved (has deleted, inaccessible, or ambiguous move constructors);
  • T has direct or virtual base class with a deleted or inaccessible destructor;
  • T is a union-like class and has a variant member with non-trivial move constructor;
has a non-static data member or a direct or virtual base without a move constructor that is not trivially copyable. (until C++14)

The deleted implicitly-declared move constructor is ignored by (otherwise it would prevent copy-initialization from rvalue).

(since C++14)

[ edit ] Trivial move constructor

The move constructor for class T is trivial if all of the following is true:

  • it is not user-provided (meaning, it is implicitly-defined or defaulted);
  • T has no virtual member functions;
  • T has no virtual base classes;
  • the move constructor selected for every direct base of T is trivial;
  • the move constructor selected for every non-static class type (or array of class type) member of T is trivial;
has no non-static data members of -qualified type. (since C++14)

A trivial move constructor is a constructor that performs the same action as the trivial copy constructor, that is, makes a copy of the object representation as if by std::memmove . All data types compatible with the C language (POD types) are trivially movable.

[ edit ] Implicitly-defined move constructor

If the implicitly-declared move constructor is neither deleted nor trivial, it is defined (that is, a function body is generated and compiled) by the compiler if odr-used . For union types, the implicitly-defined move constructor copies the object representation (as by std::memmove ). For non-union class types ( class and struct ), the move constructor performs full member-wise move of the object's bases and non-static members, in their initialization order, using direct initialization with an xvalue argument. If this satisfies the requirements of a constexpr constructor , the generated move constructor is constexpr .

[ edit ] Notes

To make strong exception guarantee possible, user-defined move constructors should not throw exceptions. For example, std::vector relies on std::move_if_noexcept to choose between move and copy when the elements need to be relocated.

If both copy and move constructors are provided and no other constructors are viable, overload resolution selects the move constructor if the argument is an rvalue of the same type (an xvalue such as the result of std::move or a prvalue such as a nameless temporary (until C++17) ), and selects the copy constructor if the argument is an lvalue (named object or a function/operator returning lvalue reference). If only the copy constructor is provided, all argument categories select it (as long as it takes a reference to const, since rvalues can bind to const references), which makes copying the fallback for moving, when moving is unavailable.

A constructor is called a 'move constructor' when it takes an rvalue reference as a parameter. It is not obligated to move anything, the class is not required to have a resource to be moved and a 'move constructor' may not be able to move a resource as in the allowable (but maybe not sensible) case where the parameter is a const rvalue reference (const T&&).

[ edit ] Example

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Move assignment operator

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A move assignment operator of class T is a non-template non-static member function with the name operator = that takes exactly one parameter of type T && , const T && , volatile T && , or const volatile T && . A type with a public move assignment operator is MoveAssignable .

Syntax Explanation Implicitly-declared move assignment operator Deleted implicitly-declared move assignment operator Trivial move assignment operator Implicitly-defined move assignment operator Notes Example

[ edit ] Syntax

class_name class_name ( class_name ) (1) (since C++11)
class_name class_name ( class_name ) = default; (2) (since C++11)
class_name class_name ( class_name ) = delete; (3) (since C++11)

[ edit ] Explanation

  • Typical declaration of a move assignment operator
  • Forcing a move assignment operator to be generated by the compiler
  • Avoiding implicit move assignment

The move assignment operator is called whenever it is selected by overload resolution , e.g. when an object appears on the left side of an assignment expression, where the right-hand side is an rvalue of the same or implicitly convertible type.

Move assignment operators typically "steal" the resources held by the argument (e.g. pointers to dynamically-allocated objects, file descriptors, TCP sockets, I/O streams, running threads, etc), rather than make copies of them, and leave the argument in some valid but otherwise indeterminate state. For example, move-assigning from a std:: string or from a std:: vector leaves the right-hand side argument empty.

[ edit ] Implicitly-declared move assignment operator

If no user-defined move assignment operators are provided for a class type ( struct , class , or union ), and all of the following is true:

  • there are no user-declared copy constructors
  • there are no user-declared move constructors
  • there are no user-declared copy assignment operators
  • there are no user-declared destructors
  • the implicitly-declared move assignment operator would not be defined as deleted

then the compiler will declare a move assignment operator as an inline public member of its class with the signature T& T::operator= T(T&&)

A class can have multiple move assignment operators, e.g. both T & T :: operator = ( const T && ) and T & T :: operator = ( T && ) . If some user-defined move assignment operators are present, the user may still force the generation of the implicitly declared move assignment operator with the keyword default .

Because some assignment operator (move or copy) is always declared for any class, the base class assignment operator is always hidden. If a using-declaration is used to bring in the assignment operator from the base class, and its argument type could be the same as the argument type of the implicit assignment operator of the derived class, the using-declaration is also hidden by the implicit declaration.

[ edit ] Deleted implicitly-declared move assignment operator

The implicitly-declared or defaulted move assignment operator for class T is defined as deleted in any of the following is true:

  • T has a non-static data member that is const
  • T has a non-static data member of a reference type.
  • T has a non-static data member that cannot be move-assigned (has deleted, inaccessible, or ambiguous move assignment operator)
  • T has direct or virtual base class that cannot be move-assigned (has deleted, inaccessible, or ambiguous move assignment operator)
  • T has a non-static data member or a direct or virtual base without a move assignment operator that is not trivially copyable.
  • T has a direct or indirect virtual base class

[ edit ] Trivial move assignment operator

The implicitly-declared move assignment operator for class T is trivial if all of the following is true:

  • T has no virtual member functions
  • T has no virtual base classes
  • The move assignment operator selected for every direct base of T is trivial
  • The move assignment operator selected for every non-static class type (or array of class type) memeber of T is trivial

A trivial move assignment operator performs the same action as the trivial copy assignment operator, that is, makes a copy of the object representation as if by std:: memmove . All data types compatible with the C language (POD types) are trivially move-assignable.

[ edit ] Implicitly-defined move assignment operator

If the implicitly-declared move assignment operator is not deleted or trivial, it is defined (that is, a function body is generated and compiled) by the compiler. For union types, the implicitly-defined move assignment operator copies the object representation (as by std:: memmove ). For non-union class types ( class and struct ), the move assignment operator performs full member-wise move assignment of the object's bases and non-static members, in their initialization order, using built-in assignment for the scalars and move assignment operator for class types.

[ edit ] Notes

If both copy and move assignment operators are provided, overload resolution selects the move assignment if the argument is an rvalue (either prvalue such as a nameless temporary or xvalue such as the result of std:: move ), and selects the copy assignment if the argument is lvalue (named object or a function/operator returning lvalue reference). If only the copy assignment is provided, all argument categories select it (as long as it takes its argument by value or as reference to const, since rvalues can bind to const references), which makes copy assignment the fallback for move assignment, when move is unavailable.

The copy-and-swap assignment operator

T & T :: operator = ( T arg ) {     swap ( arg ) ;     return * this ; }

performs an equivalent of move assignment for rvalue arguments at the cost of one additional call to the move constructor of T, which is often acceptable.

[ edit ] Example

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Move Constructors and Move Assignment Operators (C++)

This topic describes how to write a move constructor and a move assignment operator for a C++ class. A move constructor enables the resources owned by an rvalue object to be moved into an lvalue without copying. For more information about move semantics, see Rvalue Reference Declarator: && .

This topic builds upon the following C++ class, MemoryBlock , which manages a memory buffer.

The following procedures describe how to write a move constructor and a move assignment operator for the example C++ class.

To create a move constructor for a C++ class

Define an empty constructor method that takes an rvalue reference to the class type as its parameter, as demonstrated in the following example:

In the move constructor, assign the class data members from the source object to the object that is being constructed:

Assign the data members of the source object to default values. This prevents the destructor from freeing resources (such as memory) multiple times:

To create a move assignment operator for a C++ class

Define an empty assignment operator that takes an rvalue reference to the class type as its parameter and returns a reference to the class type, as demonstrated in the following example:

In the move assignment operator, add a conditional statement that performs no operation if you try to assign the object to itself.

In the conditional statement, free any resources (such as memory) from the object that is being assigned to.

The following example frees the _data member from the object that is being assigned to:

Follow steps 2 and 3 in the first procedure to transfer the data members from the source object to the object that is being constructed:

Return a reference to the current object, as shown in the following example:

Example: Complete move constructor and assignment operator

The following example shows the complete move constructor and move assignment operator for the MemoryBlock class:

Example Use move semantics to improve performance

The following example shows how move semantics can improve the performance of your applications. The example adds two elements to a vector object and then inserts a new element between the two existing elements. The vector class uses move semantics to perform the insertion operation efficiently by moving the elements of the vector instead of copying them.

This example produces the following output:

Before Visual Studio 2010, this example produced the following output:

The version of this example that uses move semantics is more efficient than the version that does not use move semantics because it performs fewer copy, memory allocation, and memory deallocation operations.

Robust Programming

To prevent resource leaks, always free resources (such as memory, file handles, and sockets) in the move assignment operator.

To prevent the unrecoverable destruction of resources, properly handle self-assignment in the move assignment operator.

If you provide both a move constructor and a move assignment operator for your class, you can eliminate redundant code by writing the move constructor to call the move assignment operator. The following example shows a revised version of the move constructor that calls the move assignment operator:

The std::move function converts the lvalue other to an rvalue.

Rvalue Reference Declarator: && std::move

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Copy constructors and copy assignment operators (C++)

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Starting in C++11, two kinds of assignment are supported in the language: copy assignment and move assignment . In this article "assignment" means copy assignment unless explicitly stated otherwise. For information about move assignment, see Move Constructors and Move Assignment Operators (C++) .

Both the assignment operation and the initialization operation cause objects to be copied.

Assignment : When one object's value is assigned to another object, the first object is copied to the second object. So, this code copies the value of b into a :

Initialization : Initialization occurs when you declare a new object, when you pass function arguments by value, or when you return by value from a function.

You can define the semantics of "copy" for objects of class type. For example, consider this code:

The preceding code could mean "copy the contents of FILE1.DAT to FILE2.DAT" or it could mean "ignore FILE2.DAT and make b a second handle to FILE1.DAT." You must attach appropriate copying semantics to each class, as follows:

Use an assignment operator operator= that returns a reference to the class type and takes one parameter that's passed by const reference—for example ClassName& operator=(const ClassName& x); .

Use the copy constructor.

If you don't declare a copy constructor, the compiler generates a member-wise copy constructor for you. Similarly, if you don't declare a copy assignment operator, the compiler generates a member-wise copy assignment operator for you. Declaring a copy constructor doesn't suppress the compiler-generated copy assignment operator, and vice-versa. If you implement either one, we recommend that you implement the other one, too. When you implement both, the meaning of the code is clear.

The copy constructor takes an argument of type ClassName& , where ClassName is the name of the class. For example:

Make the type of the copy constructor's argument const ClassName& whenever possible. This prevents the copy constructor from accidentally changing the copied object. It also lets you copy from const objects.

Compiler generated copy constructors

Compiler-generated copy constructors, like user-defined copy constructors, have a single argument of type "reference to class-name ." An exception is when all base classes and member classes have copy constructors declared as taking a single argument of type const class-name & . In such a case, the compiler-generated copy constructor's argument is also const .

When the argument type to the copy constructor isn't const , initialization by copying a const object generates an error. The reverse isn't true: If the argument is const , you can initialize by copying an object that's not const .

Compiler-generated assignment operators follow the same pattern for const . They take a single argument of type ClassName& unless the assignment operators in all base and member classes take arguments of type const ClassName& . In this case, the generated assignment operator for the class takes a const argument.

When virtual base classes are initialized by copy constructors, whether compiler-generated or user-defined, they're initialized only once: at the point when they are constructed.

The implications are similar to the copy constructor. When the argument type isn't const , assignment from a const object generates an error. The reverse isn't true: If a const value is assigned to a value that's not const , the assignment succeeds.

For more information about overloaded assignment operators, see Assignment .

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Additional resources

21.12 — Overloading the assignment operator

21.12 — Overloading the assignment operator

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The copy constructor and assignment operator

If I override operator= will the copy constructor automatically use the new operator? Similarly, if I define a copy constructor, will operator= automatically 'inherit' the behavior from the copy constructor?

  • constructor
  • copy-constructor
  • assignment-operator

mpm's user avatar

  • Look at the this links : stackoverflow.com/questions/1457842/… & stackoverflow.com/questions/1477145/… –  Saurabh Gokhale Commented Mar 20, 2011 at 11:53
  • possible duplicate of What is The Rule of Three? –  fredoverflow Commented Mar 20, 2011 at 12:25

6 Answers 6

No, they are different operators.

The copy constructor is for creating a new object. It copies an existing object to a newly constructed object.The copy constructor is used to initialize a new instance from an old instance. It is not necessarily called when passing variables by value into functions or as return values out of functions.

The assignment operator is to deal with an already existing object. The assignment operator is used to change an existing instance to have the same values as the rvalue, which means that the instance has to be destroyed and re-initialized if it has internal dynamic memory.

Useful link :

  • Copy Constructors, Assignment Operators, and More
  • Copy constructor and = operator overload in C++: is a common function possible?

rinkert's user avatar

  • @Prasoon, I don't quite understand, when passing variables by value into functions or as return values out of functions, why copy-constructor might not be called? And what's RVO? –  Alcott Commented Sep 12, 2011 at 13:37
  • @Alcottreturn value optimization –  Ghita Commented Nov 16, 2012 at 6:07
  • There is also copy elision, which does the same for function parameters –  jupp0r Commented Jan 27, 2016 at 14:02

No. Unless you define a copy ctor, a default will be generated (if needed). Unless you define an operator=, a default will be generated (if needed). They do not use each other, and you can change them independently.

Erik's user avatar

No. They are different objects.

If your concern is code duplication between copy constructor and assignment operator, consider the following idiom, named copy and swap :

This way, the operator= will use the copy constructor to build a new object, which will get exchanged with *this and released (with the old this inside) at function exit.

Alexandre C.'s user avatar

  • by referring to the copy-and-swap idiom, do you imply that it's not a good practice to call operator= in copy-ctor or vice versa? –  Alcott Commented Sep 12, 2011 at 13:33
  • @Alcott: You don't call the operator= in the copy constructor, you do it the other way around, like I show. –  Alexandre C. Commented Sep 12, 2011 at 17:56
  • Why is your assignment operator not taking a const reference ? –  Johan Boulé Commented May 8, 2016 at 1:48
  • @JohanBoule: This is explained in the wikipedia link in my answer, and also in this question –  Alexandre C. Commented May 8, 2016 at 7:49

And definitely have a look at the rule of three (or rule of five when taking rvalues into account)

Community's user avatar

Consider the following C++ program. Note : My "Vector" class not the one from the standard library. My "Vector" class interface :

My "Vector" class members implementation :

Then, the program output:

To wrap up :

  • Vector v2 = v1; lead to call copy constructor.
  • v3 = v2; lead to call copy assignment operator.

In case 2, Object v3 already exists (We have done: Vector v3{10}; ). There are two obvious differences between copy constructor and copy assignment operator.

  • copy constructor NO NEED to delete old elements, it just copy construct a new object. (as it Vector v2 )
  • copy constructor NO NEED to return the this pointer.(Furthermore, all the constructor does not return a value).

Ray Cao's user avatar

No, they are not the same operator.

Jonathan Wood's user avatar

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move constructor assignment operator c

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COMMENTS

  1. Move assignment operator

    The move assignment operator is called whenever it is selected by overload resolution, e.g. when an object appears on the left-hand side of an assignment expression, where the right-hand side is an rvalue of the same or implicitly convertible type.. Move assignment operators typically transfer the resources held by the argument (e.g. pointers to dynamically-allocated objects, file descriptors ...

  2. Move Constructors and Move Assignment Operators (C++)

    This topic describes how to write a move constructor and a move assignment operator for a C++ class. A move constructor enables the resources owned by an rvalue object to be moved into an lvalue without copying. For more information about move semantics, see Rvalue Reference Declarator: &&. This topic builds upon the following C++ class ...

  3. Move constructors

    Triviality of eligible move constructors determines whether the class is an implicit-lifetime type, and whether the class is a trivially copyable type. [] NoteTo make the strong exception guarantee possible, user-defined move constructors should not throw exceptions. For example, std::vector relies on std::move_if_noexcept to choose between move and copy when the elements need to be relocated.

  4. 22.3

    C++11 defines two new functions in service of move semantics: a move constructor, and a move assignment operator. Whereas the goal of the copy constructor and copy assignment is to make a copy of one object to another, the goal of the move constructor and move assignment is to move ownership of the resources from one object to another (which is typically much less expensive than making a copy).

  5. Move Assignment Operator in C++ 11

    The move assignment operator was added in C++ 11 to further strengthen the move semantics in C++. It is like a copy assignment operator but instead of copying the data, this moves the ownership of the given data to the destination object without making any additional copies. The source object is left in a valid but unspecified state.

  6. c++

    Wikipedia Page on C++11 R-value references and move constructors. In C++11, in addition to copy constructors, objects can have move constructors. (And in addition to copy assignment operators, they have move assignment operators.) The move constructor is used instead of the copy constructor, if the object has type "rvalue-reference" (Type &&).

  7. std::move in Utility in C++

    In C++ programming, we have a feature called the move assignment operator, which was introduced in C++11. It helps us handle objects more efficiently, especially when it comes to managing resources like memory. In this article, we will discuss move assignment operators, when they are useful and called, and how to create user-defined move assignment

  8. Move Constructors in C++

    Syntax of Move Constructor in C++. The move constructor takes the rvalue reference to the object of the same class as parameter. ClassName (ClassName&& obj){ data = obj.data; // Nulling out the pointer to the temporary data obj.data = nullptr;} We transfer the ownership of the resources from the old object to the new object and nullify the old ...

  9. Move constructors

    then the compiler will declare a move constructor as a non-explicit inline public member of its class with the signature T::T(T&&).A class can have multiple move constructors, e.g. both T:: T (const T &&) and T:: T (T &&).If some user-defined move constructors are present, the user may still force the generation of the implicitly declared move constructor with the keyword default.

  10. Move assignment operator

    the implicitly-declared move assignment operator would not be defined as deleted then the compiler will declare a move assignment operator as an inline public member of its class with the signature T& T::operator= T(T&&) A class can have multiple move assignment operators, e.g. both T & T:: operator = (const T &&) and T & T:: operator = (T &&).

  11. move-constructors-and-move-assignment-operators-cpp.md

    This topic describes how to write a move constructor and a move assignment operator for a C++ class. A move constructor enables the resources owned by an rvalue object to be moved into an lvalue without copying. For more information about move semantics, see Rvalue Reference Declarator: &&.

  12. C++11 Tutorial: Introducing the Move Constructor and the Move

    Designing a Move Assignment Operator. A move assignment operator has the following signature: C& C::operator= (C&& other);//C++11 move assignment operator. A move assignment operator is similar to a copy constructor except that before pilfering the source object, it releases any resources that its object may own.

  13. Assignment operators

    Correct behavior. CWG 1527. C++11. for assignments to class type objects, the right operand could be an initializer list only when the assignment is defined by a user-defined assignment operator. removed user-defined assignment constraint. CWG 1538. C++11. E1 ={E2} was equivalent to E1 = T(E2) (T is the type of E1), this introduced a C-style cast.

  14. Copy constructors and copy assignment operators (C++)

    Use an assignment operator operator= that returns a reference to the class type and takes one parameter that's passed by const reference—for example ClassName& operator=(const ClassName& x);. Use the copy constructor. If you don't declare a copy constructor, the compiler generates a member-wise copy constructor for you.

  15. 21.12

    21.12 — Overloading the assignment operator. Alex July 22, 2024. The copy assignment operator (operator=) is used to copy values from one object to another already existing object. As of C++11, C++ also supports "Move assignment". We discuss move assignment in lesson 22.3 -- Move constructors and move assignment.

  16. The rule of three/five/zero

    Rule of five. Because the presence of a user-defined (include =default or = delete declared) destructor, copy-constructor, or copy-assignment operator prevents implicit definition of the move constructor and the move assignment operator, any class for which move semantics are desirable, has to declare all five special member functions: #include ...

  17. c++

    Copy constructor is called when a new object is created from an existing object, as a copy of the existing object. And assignment operator is called when an already initialized object is assigned a new value from another existing object. Example-. t2 = t1; // calls assignment operator, same as "t2.operator=(t1);"

  18. Copy assignment operator

    Triviality of eligible copy assignment operators determines whether the class is a trivially copyable type. [] NoteIf both copy and move assignment operators are provided, overload resolution selects the move assignment if the argument is an rvalue (either a prvalue such as a nameless temporary or an xvalue such as the result of std::move), and selects the copy assignment if the argument is an ...

  19. c++

    If you provide both a move constructor and a move assignment operator for your class, you can eliminate redundant code by writing the move constructor to call the move assignment operator. The following example shows a revised version of the move constructor that calls the move assignment operator: // Move constructor. : _data(NULL) , _length(0 ...

  20. c++

    If you declare a copy constructor (even if you define it as deleted in the declaration), no move constructor will be declared implicitly.Cf. C++11 12.8/9: If the definition of a class X does not explicitly declare a move constructor, one will be implicitly declared as defaulted if and only if — X does not have a user-declared copy constructor,

  21. c++

    The copy constructor is for creating a new object. It copies an existing object to a newly constructed object.The copy constructor is used to initialize a new instance from an old instance. It is not necessarily called when passing variables by value into functions or as return values out of functions. The assignment operator is to deal with an ...